item_used_for_combat from 100110 on Basil
0 /obj/item/toy/sword 10
0 /obj/item/reagent_containers/blood/random 1
0 /obj/item/reagent_containers/food/snacks/donkpocket 1
0 /obj/item/hemostat 1
0 /obj/item/toy/foamblade 7
0 /obj/item/sensor_device 1
0 /obj/item/assembly/igniter 1
10 /obj/item/twohanded/required/kirbyplants 1
10 /obj/item/twohanded/required/kirbyplants/random 1
10 /obj/item/gun/ballistic/revolver/doublebarrel 8
10 /obj/item/melee/baton 1
10 /obj/item/melee/baton/loaded 39
20 /obj/item/twohanded/required/kinetic_crusher 2
8 /obj/item/storage/briefcase/lawyer 1
24 /obj/item/twohanded/fireaxe 214
12 /obj/item/hatchet 2
12 /obj/item/melee/classic_baton 4
4 /obj/item/clothing/mask/cigarette/cigar/cohiba 1
4 /obj/item/gun/syringe 1
15 /obj/item/circular_saw 2
15 /obj/item/nullrod/claymore/bostaff 16
5 /obj/item/twohanded/fireaxe 4
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