item_used_for_combat from 110115 on Event
2 /obj/item/wrench/medical 1
12 /obj/item/hatchet 12
12 /obj/item/melee/classic_baton 10
12 /obj/item/storage/toolbox/electrical 9
5 /obj/item/twohanded/rcl/pre_loaded 1
5 /obj/item/wrench 4
5 /obj/item/stack/sheet/metal 11
5 /obj/item/crowbar 31
5 /obj/item/stack/sheet/mineral/wood 1
10 /obj/item/kitchen/knife 13
10 /obj/item/twohanded/spear 1
10 /obj/item/instrument/piano_synth 1
10 /obj/item/melee/baton/loaded 45
10 /obj/item/scalpel 5
10 /obj/item/twohanded/required/kirbyplants 7
10 /obj/item/melee/classic_baton/telescopic 1
15 /obj/item/kitchen/knife/combat/survival 9
15 /obj/item/clothing/head/hardhat/cakehat 3
15 /obj/item/melee/curator_whip 79
15 /obj/item/resonator/upgraded 1
15 /obj/item/circular_saw 5
18 /obj/item/twohanded/spear 1
18 /obj/item/pen/edagger 7
0 /obj/item/bodybag 1
0 /obj/item/paicard 2
0 /obj/item/retractor 13
0 /obj/item/card/id 2
0 /obj/item/storage/backpack/medic 1
0 /obj/item/grown/bananapeel 1
0 /obj/item/reagent_containers/food/snacks/cheesyfries 1
0 /obj/item/hemostat 9
0 /obj/item/stock_parts/matter_bin 1
0 /obj/item/circuitboard/machine/paystand 1
0 /obj/item/cautery 1
0 /obj/item/storage/backpack 2
0 /obj/item/reagent_containers/food/snacks/monkeycube 1
0 /obj/item/seeds/grape 1
0 /obj/item/clothing/suit/apron 1
0 /obj/item/storage/bag/plants/portaseeder 1
3 /obj/item/bodypart/head/robot 1
3 /obj/item/bodypart/l_leg/robot/surplus 1
30 /obj/item/claymore/weak 162
30 /obj/item/holo/esword/red 10
25 /obj/item/melee/arm_blade 109
9 /obj/item/stack/rods 21
8 /obj/item/crowbar/red 1
14 /obj/item/kitchen/knife 23
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