item_used_for_combat from 111103 on Event
0 /obj/item/bikehorn 7
0 /obj/item/autosurgeon/cmo 1
0 /obj/item/paper 1
0 /obj/item/book/granter/spell/smoke/lesser 2
0 /obj/item/clothing/head/radiation 1
0 /obj/item/clothing/under/suit_jacket/really_black 5
0 /obj/item/hemostat 1
0 /obj/item/reagent_containers/food/snacks/grown/tomato 3
0 /obj/item/reagent_containers/food/snacks/donkpocket/warm 1
0 /obj/item/reagent_containers/food/snacks/customizable/burger 6
0 /obj/item/storage/firstaid/regular 1
0 /obj/item/restraints/legcuffs/bola/energy 1
0 /obj/item/flashlight 1
0 /obj/item/storage/box/donkpockets 2
0 /obj/item/reagent_containers/food/snacks/monkeycube 1
0 /obj/item/toy/sword 5
0 /obj/item/organ/cyberimp/arm/surgery 2
0 /obj/item/clothing/head/hardhat 1
0 /obj/item/storage/pill_bottle/mannitol 4
0 /obj/item/reagent_containers/food/snacks/burger/superbite 4
0 /obj/item/reagent_containers/food/snacks/organ 1
0 /obj/item/clothing/suit/fire/firefighter 1
0 /obj/item/flashlight/glowstick 1
0 /obj/item/radio/off 1
0 /obj/item/bedsheet/medical 4
0 /obj/item/storage/belt/utility/full 1
0 /obj/item/reagent_containers/syringe/charcoal 1
4 /obj/item/tank/internals/emergency_oxygen 4
4 /obj/item/tank/internals/emergency_oxygen/engi 1
10 /obj/item/pneumatic_cannon/pie 1
10 /obj/item/twohanded/required/kirbyplants 2
10 /obj/item/extinguisher 6
10 /obj/item/instrument/violin 23
10 /obj/item/instrument/guitar 4
10 /obj/item/scalpel 2
10 /obj/item/kitchen/knife 28
10 /obj/item/melee/baseball_bat 4
10 /obj/item/melee/baton/loaded 14
8 /obj/item/crowbar/red 15
8 /obj/item/mop 7
15 /obj/item/clothing/head/hardhat/cakehat 1
15 /obj/item/weldingtool/largetank 1
15 /obj/item/circular_saw 8
15 /obj/item/weldingtool/experimental 1
3 /obj/item/melee/baton/cattleprod 1
3 /obj/item/extinguisher/mini 1
3 /obj/item/match 4
3 /obj/item/weldingtool/largetank 2
5 /obj/item/screwdriver 6
5 /obj/item/crowbar 13
5 /obj/item/multitool 1
5 /obj/item/wrench 1
5 /obj/item/stack/sheet/metal 1
5 /obj/item/defibrillator/loaded 1
2 /obj/item/light/bulb 1
24 /obj/item/twohanded/required/chainsaw 8
1 /obj/item/clothing/suit/caution 1
9 /obj/item/broken_bottle 1
13 /obj/item/twohanded/required/chainsaw 14
12 /obj/item/storage/toolbox/emergency 21
12 /obj/item/melee/classic_baton 14
16 /obj/item/scalpel/advanced 2
30 /obj/item/melee/transforming/energy/sword/pirate 14
7 /obj/item/flashlight/flare 2
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