item_used_for_combat from 120001 on Event
0 /obj/item/clothing/shoes/sneakers/brown 2
0 /obj/item/autosurgeon/cmo 1
0 /obj/item/clothing/mask/breath/medical 1
0 /obj/item/storage/backpack/satchel/med 1
0 /obj/item/cautery 2
0 /obj/item/razor 4
0 /obj/item/hemostat 1
0 /obj/item/retractor 1
0 /obj/item/surgical_drapes 2
0 /obj/item/assembly/igniter 6
0 /obj/item/clothing/under/rank/prisoner/skirt 1
0 /obj/item/ammo_box/c38 2
0 /obj/item/clothing/mask/vape 1
0 /obj/item/bikehorn 2
0 /obj/item/reagent_containers/food/snacks/donkpocket 2
18 /obj/item/nullrod/claymore/darkblade 1
18 /obj/item/twohanded/spear 2
15 /obj/item/circular_saw 1
5 /obj/item/wrench 14
5 /obj/item/multitool 1
5 /obj/item/lighter/greyscale 11
5 /obj/item/crowbar 4
5 /obj/item/gun/ballistic/automatic/wt550 1
10 /obj/item/shield/riot 1
10 /obj/item/melee/baton/loaded 1
10 /obj/item/melee/classic_baton/telescopic 27
10 /obj/item/instrument/guitar 1
10 /obj/item/extinguisher 5
20 /obj/item/twohanded/bonespear 1
30 /obj/item/melee/transforming/energy/sword/saber 21
12 /obj/item/storage/toolbox/mechanical 1
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