antagonists from 124992 on Sybil
Magenta Magenta (Trismegisto) as The Cultist /datum/antagonist/cult
Joseph Johnson (Bdudy) as The Cultist /datum/antagonist/cult
Seeks-The-Name (RSlite) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Hates-The-Lizard (Harricross) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (713) (trismegisto) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (260) (AnonymousNow) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Gus Banner (Angust) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (863) (deepwoods) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (689) (Soldier 117) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (680) (Djvarik) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Roland Madden (Taraiph) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Timothy Lombardi (Maxiumattack) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (349) (Kaptin alexander) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Matthew Funnyman, the Captain via invoking a Sacrifice rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Chemistry and Custodial Closet - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
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