item_used_for_combat from 127125 on Sybil
24 /obj/item/twohanded/fireaxe 20
5 /obj/item/stack/sheet/metal/fifty 1
5 /obj/item/gun/energy/disabler 3
5 /obj/item/gun/energy/laser 1
5 /obj/item/wrench 1
12 /obj/item/storage/toolbox/emergency 6
12 /obj/item/clothing/glasses/hud/security/sunglasses/gars/supergars 2
15 /obj/item/weldingtool 19
15 /obj/item/resonator/upgraded 1
15 /obj/item/kitchen/knife/combat/survival 1
15 /obj/item/circular_saw 12
15 /obj/item/melee/curator_whip 2
8 /obj/item/storage/briefcase/lawyer 3
8 /obj/item/kitchen/rollingpin 1
10 /obj/item/instrument/guitar 2
10 /obj/item/melee/baton/loaded 8
10 /obj/item/gun/ballistic/shotgun/automatic/combat 20
10 /obj/item/gun/ballistic/shotgun/automatic/combat/compact 12
10 /obj/item/tank/internals/oxygen 1
10 /obj/item/extinguisher 1
10 /obj/item/shield/riot 1
10 /obj/item/instrument/banjo 1
10 /obj/item/melee/baton 3
10 /obj/item/pickaxe/mini 2
0 /obj/item/circuitboard/machine/public_nanite_chamber 1
0 /obj/item/reagent_containers/syringe 3
0 /obj/item/borg/apparatus/beaker 2
0 /obj/item/geiger_counter 3
0 /obj/item/assembly/health 2
0 /obj/item/borg/lollipop 1
0 /obj/item/door_remote/quartermaster 1
0 /obj/item/clothing/head/that 1
0 /obj/item/grown/bananapeel 1
0 /obj/item/reagent_containers/dropper 1
0 /obj/item/clothing/shoes/sneakers/black 2
0 /obj/item/modular_computer/tablet/preset/advanced 1
0 /obj/item/t_scanner 1
0 /obj/item/surgical_drapes 2
6 /obj/item/wirecutters 1
9 /obj/item/flashlight/seclite 10
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