item_used_for_combat from 130171 on Event
9 /obj/item/flashlight/seclite 1
0 /obj/item/grown/bananapeel 1
0 /obj/item/toy/beach_ball/holoball 1
0 /obj/item/valentine 3
0 /obj/item/bikehorn/rubberducky 5
0 /obj/item/relic 1
0 /obj/item/autosurgeon/reviver 1
0 /obj/item/reagent_containers/food/snacks/meat/cutlet/plain 4
0 /obj/item/toy/plush/nukeplushie 5
0 /obj/item/kitchen/knife/plastic 2
0 /obj/item/holochip 1
0 /obj/item/reagent_containers/food/snacks/donkpocket 8
18 /obj/item/nullrod/clown 2
18 /obj/item/twohanded/spear 2
8 /obj/item/crowbar/red 13
2 /obj/item/wrench/medical 17
15 /obj/item/weldingtool 7
15 /obj/item/kitchen/knife/combat/survival 5
15 /obj/item/weldingtool/mini 1
30 /obj/item/melee/transforming/energy/sword/cyborg/saw 9
30 /obj/item/melee/transforming/energy/sword/saber 26
24 /obj/item/twohanded/fireaxe 1
10 /obj/item/gun/ballistic/shotgun/bulldog 1
10 /obj/item/scalpel 4
10 /obj/item/extinguisher 1
10 /obj/item/melee/baton/loaded 2
10 /obj/item/gun/energy/laser/captain 1
10 /obj/item/melee/baseball_bat 1
3 /obj/item/melee/transforming/energy/sword/saber 1
5 /obj/item/gun/ballistic/automatic/l6_saw 8
5 /obj/item/stack/sheet/metal 1
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