130507 on Basil
Proper Completion in 00:38:12
N.S.S. Clowning Crypt Eight aboard PubbyStation
Station Integrity
Survival Rate
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Round Initialized Duration Round Started Round Duration Round Ended Duration Round Shutdown
2020-02-18 22:34:43 00:03:20 2020-02-18 22:38:03 00:38:12 2020-02-18 23:16:15 00:01:12 2020-02-18 23:17:27
Log Links Round 130507 Public Logs at /tg/station Round 130507 at 🐝 Scrubby
Github Commit 363511b8f2c8e569012a948cb384c77a2f034f14
How to Install Gentoo
Basic Statistics
Kevin Space (BakuDan) as The Cultist /datum/antagonist/cult
Frederick Biscuit (Skorpting) as The Cultist /datum/antagonist/cult
Macey Thomas (Davethwave) as The Cultist /datum/antagonist/cult
Alison Bratton (DesmontTiney) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Eddie Hook (SLENDERPONY) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Crush Wilson (Sidewinder14) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Pnictogen XI (Pireamaineach) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Joshua Saiga (Mr. Minimoose) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Irvine Bickerson (CASHNOW) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (919) (ZealousZeke) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
alien larva (141) (Tegun) as The Xenomorph /datum/antagonist/xeno
Allan Janker (Soyboy) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (654) (Enkment) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Hanna Tireman (Twaticus) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of JC Denton (PolishUser) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Churasu-Lei (zealouszeke) as The Ash Walker /datum/antagonist/ashwalker
  • SUCCESS Protect the necropolis tendril nest at all costs.
    /datum/objective/protect_object
Awoo (Imsxz) as The Cultist /datum/antagonist/cult/master
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
alien larva (102) (Dragomagol) as The Xenomorph /datum/antagonist/xeno
Harvester (27) (BakuDan) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (558) (Davethwave) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (475) (DesmontTiney) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (631) (SLENDERPONY) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (592) (Sidewinder14) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (362) (Mr. Minimoose) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (939) (Soyboy) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (76) (Twaticus) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (730) (PolishUser) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (380) (CASHNOW) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (972) (BakuDan) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (13) (Skorpting) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (481) (Davethwave) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (436) (Davethwave) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (356) (SLENDERPONY) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (450) (Amairca) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (139) (DesmontTiney) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (993) (Davethwave) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (885) (Soyboy) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (453) (Pigsinspace) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (463) (Gallywix4) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (632) (Davethwave) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Terr Arms, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Recreation Area, AI Chamber and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
All Statistics
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