antagonists from 170921 on Terry
Rick Watson (Sanator) as The Traitor /datum/antagonist/traitor
  • SUCCESS Assassinate Nehemiah Reid, the Roboticist.
    /datum/objective/assassinate
  • FAIL Steal the captain's antique laser gun.
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Vents-Hot-Air (Iansdoor) as The Traitor /datum/antagonist/traitor
  • SUCCESS Prevent Andres Perez, the Cook, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Prevent Hugh Jass, the Security Officer, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Damien Tramcrash (OverlyAutistic) as The Nuclear Operative Leader /datum/antagonist/nukeop/leader
  • FAIL Destroy the station with a nuclear device.
    /datum/objective/nuclear
Miles Tramcrash (Unicorn_MAIN2) as The Nuclear Operative /datum/antagonist/nukeop
  • FAIL Destroy the station with a nuclear device.
    /datum/objective/nuclear
Alfred Tramcrash (Account name contains reserved) as The Nuclear Operative /datum/antagonist/nukeop
  • FAIL Destroy the station with a nuclear device.
    /datum/objective/nuclear
Cayenne (Ryusenshu) as The Nuclear Operative /datum/antagonist/nukeop
  • FAIL Destroy the station with a nuclear device.
    /datum/objective/nuclear
space carp (PhillipF) as The Nuclear Operative /datum/antagonist/nukeop
  • FAIL Destroy the station with a nuclear device.
    /datum/objective/nuclear
Default Cyborg-966 (Spesshy) as The Nuclear Operative /datum/antagonist/nukeop
  • FAIL Destroy the station with a nuclear device.
    /datum/objective/nuclear
DeAndre Johnson (Kryson) as The Traitor /datum/antagonist/traitor
  • SUCCESS Prevent Bobby Sullivan, the Assistant, from escaping alive.
    /datum/objective/maroon
  • FAIL Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver!
    /datum/objective/steal
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
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