antagonists from 171771 on Manuel
Urist McMan (WhataTerribleUserName) as The Traitor /datum/antagonist/traitor
  • FAIL Steal a hand teleporter.
    /datum/objective/steal
  • FAIL Prevent Quinn Scott, the Scientist, from escaping alive.
    /datum/objective/maroon
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
James Godson (Merrgear) as The Traitor /datum/antagonist/traitor
  • SUCCESS Assassinate Peter Jones, the Detective.
    /datum/objective/assassinate
  • SUCCESS Assassinate Joseph Nape, the Station Engineer.
    /datum/objective/assassinate
  • SUCCESS Die a glorious death.
    /datum/objective/martyr
Khal-Thrask (Korusho) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Reynard Parker (Cactusman500) as The Cultist /datum/antagonist/cult
Trenton Demuth (Anola Addictus) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Alex Flynn (ChristianDenDanske) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Tom Cousin (Cousin tom) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Rico Juan (DemoCrack) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Dabhans Gluggs (Oh910) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Joseph Nape (Josef_nape) as The Cultist /datum/antagonist/cult/master
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Goldie XIV (The_Boondock) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Nova Smirnov (nargotah) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Orin Camus (Baryon96) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Duncan Hemp (Man_page) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Ferrious XIV (ABoxFox) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Reo Hegarty (Danny Kendall) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (354) (Fulgrim Ventris) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Boops-The-Snoot (BrianBackslide) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Rafael Tireman (Ggefg) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Serdykov Antoz (SilencedMP5A5) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Landon Butterfill (AdeptAxolotl) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shyster (Tearling) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Chad Atlas, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Cargo Bay, The Abandoned Medbay and the Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
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