antagonists
from
178797
on
Manuel
Shy Hime
(RiceRicebbb)
as
The
Thief
/datum/antagonist/thief
-
FAIL
Steal at least 5 organic organs! They must be kept healthy.
/datum/objective/steal_n_of_type/organs -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Chip Ironmonger
(EnterTheJake)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Become a living legend by getting a total of 482 reputation points
/datum/objective/traitor_progression -
SUCCESS
Complete objectives colletively worth more than 267 reputation points
/datum/objective/traitor_objectives
Nolan Sandford
(FUMOFOMU)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Become a living legend by getting a total of 724 reputation points
/datum/objective/traitor_progression -
SUCCESS
Complete objectives colletively worth more than 222 reputation points
/datum/objective/traitor_objectives
Administrontium XXI
(C12a23b02)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Become a living legend by getting a total of 415 reputation points
/datum/objective/traitor_progression -
SUCCESS
Complete objectives colletively worth more than 289 reputation points
/datum/objective/traitor_objectives
revenant (633)
(SnoopCooper)
as
The
Revenant
/datum/antagonist/revenant
-
FAIL
Absorb 586 points of essence from humans.
/datum/objective/revenant -
SUCCESS
Prevent the use of energy weapons where possible.
/datum/objective/revenant_fluff
Bon Bon
(K4rl)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Become a living legend by getting a total of 756 reputation points
/datum/objective/traitor_progression -
FAIL
Complete objectives colletively worth more than 224 reputation points
/datum/objective/traitor_objectives
Roger Burns
(LobsterBoi)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Become a living legend by getting a total of 684 reputation points
/datum/objective/traitor_progression -
FAIL
Complete objectives colletively worth more than 269 reputation points
/datum/objective/traitor_objectives
Sentient Disease
(K4rl)
as
The
Sentient Disease
/datum/antagonist/disease
-
SUCCESS
Survive and infect as many people as possible.
/datum/objective/disease_infect -
SUCCESS
Ensure that at least one infected host escapes on the shuttle or an escape pod.
/datum/objective/disease_infect_centcom