antagonists from 179920 on Basil
Stone Kold (ToTheBunks) as The Thief /datum/antagonist/thief
  • FAIL Hoard as many MOD control units as you can in maintenance (after declaring a spot)! At least 6 will do.
    /datum/objective/hoarder
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Honkhonkhonkhonk (PrefabQuasar) as The Thief /datum/antagonist/thief
  • FAIL Steal a functional AI
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Aden Pratt (Silverfox123) as The Thief /datum/antagonist/thief
  • FAIL Steal at least 3 guns!
    /datum/objective/steal_n_of_type/summon_guns/thief
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Fulcrifera Vittata (Mathias4044) as The Traitor /datum/antagonist/traitor
  • SUCCESS Become a living legend by getting a total of 684 reputation points
    /datum/objective/traitor_progression
  • FAIL Complete objectives colletively worth more than 295 reputation points
    /datum/objective/traitor_objectives
Charlie Chatney (Projject Delta) as The Traitor /datum/antagonist/traitor
  • SUCCESS Become a living legend by getting a total of 696 reputation points
    /datum/objective/traitor_progression
  • SUCCESS Complete objectives colletively worth more than 254 reputation points
    /datum/objective/traitor_objectives
Mekhi Jewell (FLESHNOG_UBERNOX) as The Traitor /datum/antagonist/traitor
  • SUCCESS Become a living legend by getting a total of 728 reputation points
    /datum/objective/traitor_progression
  • SUCCESS Complete objectives colletively worth more than 250 reputation points
    /datum/objective/traitor_objectives
John Smith (Samurai Sam) as The Traitor /datum/antagonist/traitor
  • SUCCESS Become a living legend by getting a total of 874 reputation points
    /datum/objective/traitor_progression
  • FAIL Complete objectives colletively worth more than 277 reputation points
    /datum/objective/traitor_objectives
Sentient Disease (Samurai Sam) as The Sentient Disease /datum/antagonist/disease
  • FAIL Survive and infect as many people as possible.
    /datum/objective/disease_infect
  • FAIL Ensure that at least one infected host escapes on the shuttle or an escape pod.
    /datum/objective/disease_infect_centcom
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