antagonists
from
180738
on
Manuel
Quinn Scott
(Horsebeater125639)
as
The
Brother
/datum/antagonist/brother
-
FAIL
Assassinate Lucy Lacemaker, the Prisoner.
/datum/objective/assassinate -
SUCCESS
Assassinate Mallory Leech, the Detective.
/datum/objective/assassinate -
FAIL
Steal the Captain's jetpack
/datum/objective/steal -
FAIL
Have all members of your team escape on a shuttle or pod alive, without being in custody.
/datum/objective/escape
Seeks-The-Ash
(SnoopCooper)
as
The
Brother
/datum/antagonist/brother
-
FAIL
Assassinate Lucy Lacemaker, the Prisoner.
/datum/objective/assassinate -
SUCCESS
Assassinate Mallory Leech, the Detective.
/datum/objective/assassinate -
FAIL
Steal the Captain's jetpack
/datum/objective/steal -
FAIL
Have all members of your team escape on a shuttle or pod alive, without being in custody.
/datum/objective/escape
Tyron Williams
(NPC_2030)
as
The
Brother
/datum/antagonist/brother
-
FAIL
Assassinate Lucy Lacemaker, the Prisoner.
/datum/objective/assassinate -
SUCCESS
Assassinate Mallory Leech, the Detective.
/datum/objective/assassinate -
FAIL
Steal the Captain's jetpack
/datum/objective/steal -
FAIL
Have all members of your team escape on a shuttle or pod alive, without being in custody.
/datum/objective/escape
Chip Ironmonger
(EnterTheJake)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Become a living legend by getting a total of 733 reputation points
/datum/objective/traitor_progression -
SUCCESS
Complete objectives colletively worth more than 233 reputation points
/datum/objective/traitor_objectives
John Jacob JingleHeimer Schmidt
(MetalClone)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Become a living legend by getting a total of 524 reputation points
/datum/objective/traitor_progression -
SUCCESS
Complete objectives colletively worth more than 277 reputation points
/datum/objective/traitor_objectives
Owen Kimple
(Shadowflame909)
as
The
Thief
/datum/antagonist/thief
-
FAIL
Hoard as many MOD control units as you can in maintenance (after declaring a spot)! At least 9 will do.
/datum/objective/hoarder -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Austin C. Brown
(Sneeker134)
as
The
Thief
/datum/antagonist/thief
-
SUCCESS
Hoard as many stun batons as you can in maintenance (after declaring a spot)! At least 7 will do.
/datum/objective/hoarder -
SUCCESS
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Phillip Gronko
(Bistec)
as
The
Thief
/datum/antagonist/thief
-
FAIL
Steal the reactive teleport armor
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Apollo
(WhoWasClownedDownInTheEnd)
as
The
Malfunctioning AI
/datum/antagonist/malf_ai
-
FAIL
Assassinate John Mooney, the Security Officer.
/datum/objective/assassinate -
FAIL
Assassinate Austin C. Brown, the Head of Personnel.
/datum/objective/assassinate -
SUCCESS
Prevent your own deactivation.
/datum/objective/survive/malf
Night Shredder
(Yulice)
as
The
Space Ninja
/datum/antagonist/ninja
-
SUCCESS
Use your gloves to convert at least one cyborg to aide you in sabotaging the station.
/datum/objective/cyborg_hijack -
SUCCESS
Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin!
/datum/objective/research_secrets -
SUCCESS
Use your gloves to doorjack 22 airlocks on the station.
/datum/objective/door_jack -
SUCCESS
Detonate your starter bomb in Engineering. Note that the bomb will not work anywhere else!
/datum/objective/plant_explosive -
SUCCESS
Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin!
/datum/objective/security_scramble -
SUCCESS
Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin!
/datum/objective/terror_message -
SUCCESS
Stay alive until the end.
/datum/objective/survive
Sentient Disease
(Shadowflame909)
as
The
Sentient Disease
/datum/antagonist/disease
-
SUCCESS
Survive and infect as many people as possible.
/datum/objective/disease_infect -
SUCCESS
Ensure that at least one infected host escapes on the shuttle or an escape pod.
/datum/objective/disease_infect_centcom