item_used_for_combat from 189041 on Manuel
0 /obj/item/hand_item/circlegame 3
0 /obj/item/melee/touch_attack/mansus_fist 5
0 /obj/item/stack/cable_coil 3
0 /obj/item/food/deadmouse 2
0 /obj/item/crusher_trophy/legion_skull 1
0 /obj/item/storage/belt/utility 2
0 /obj/item/reagent_containers/syringe 6
0 /obj/item/paint/red 1
0 /obj/item/food/rationpack 1
0 /obj/item/dragons_blood 2
0 /obj/item/bikehorn 55
0 /obj/item/feather 1
0 /obj/item/bikehorn/airhorn 26
0 /obj/item/storage/part_replacer/bluespace 6
0 /obj/item/razor 1
0 /obj/item/cautery/advanced 1
0 /obj/item/experi_scanner 1
0 /obj/item/paper 4
0 /obj/item/clipboard 1
0 /obj/item/modular_computer/tablet/pda/heads/rd 1
0 /obj/item/storage/medkit/surgery 1
0 /obj/item/borg/lollipop 2
0 /obj/item/organ/internal/eyes/robotic/shield 5
0 /obj/item/storage/box/gum/wake_up 1
0 /obj/item/megaphone/clown 1
0 /obj/item/food/grown/ambrosia/gaia 1
0 /obj/item/toy/plush/abductor/agent 5
0 /obj/item/toy/gun 1
0 /obj/item/stamp/centcom 3
6 /obj/item/wirecutters 2
5 /obj/item/crowbar 14
5 /obj/item/chisel 1
5 /obj/item/stock_parts/cell/high/empty 1
10 /obj/item/scalpel 2
10 /obj/item/melee/baton/security 12
25 /obj/item/light_eater 63
12 /obj/item/crowbar/large/emergency 16
12 /obj/item/hatchet 13
16 /obj/item/scalpel/advanced 3
17 /obj/item/scalpel/advanced 1
20 /obj/item/melee/sickly_blade/dark 17
20 /obj/item/melee/sickly_blade/void 1
15 /obj/item/weldingtool/largetank 1
15 /obj/item/melee/sickly_blade/dark 5
15 /obj/item/weldingtool/experimental 3
15 /obj/item/knife/combat/survival 15
18 /obj/item/nullrod/spear 8
14 /obj/item/knife/kitchen 1
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