antagonists from 190055 on Terry
Pratt Whids (Florbo Bargingus) as The Cultist /datum/antagonist/cult
Alexander Nikolaev (Uranuslu) as The Cultist /datum/antagonist/cult
Joe Madre (Sxmething) as The Cultist /datum/antagonist/cult
Dylan Lord (Rainbolt) as The Cultist /datum/antagonist/cult
Gene McBean (Lulufren) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Kazimir (Amazon_Box) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Eternius Lament (Onjec) as The Traitor /datum/antagonist/traitor
  • FAIL Become a living legend by getting a total of 732.52 reputation points
    /datum/objective/traitor_progression
  • FAIL Complete objectives colletively worth more than 244.02 reputation points
    /datum/objective/traitor_objectives
Buck Mcintosh (Neumatic) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Joe Madre (Sxmething) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Asli Zol (DeeWasTaken) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Xil-Go (WILL_IT_CRUNCH) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Joe Madre (Sxmething) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Marko Poehl (Wizard_muffin12) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Plays-The-Piano (Dimy003) as The Traitor /datum/antagonist/traitor
  • FAIL Become a living legend by getting a total of 717.33 reputation points
    /datum/objective/traitor_progression
  • FAIL Complete objectives colletively worth more than 225.12 reputation points
    /datum/objective/traitor_objectives
Fretworks (Gorbozoid) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (850) (Voudez) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Mini Armstrong (Stale Baguette) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Mercuria Technetica, the Chaplain via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Detective's Office and the Experimentation Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
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