export_sold_cost from 209298 on Manuel
/obj/item/bounty_cube 1440 1
/obj/structure/closet/crate/silvercrate 200 1
/obj/item/stack/sheet/mineral/gold 650 1
/obj/item/stack/sheet/mineral/gold 2500 1
/obj/item/stack/sheet/mineral/gold 250 1
/obj/item/stack/sheet/mineral/diamond 200 1
/obj/item/stack/sheet/mineral/diamond 400 1
/obj/item/stack/sheet/mineral/titanium 1100 1
/obj/item/stack/sheet/mineral/titanium 2050 1
/obj/item/stack/sheet/glass 80 2
/obj/item/stack/sheet/glass 100 2
/obj/item/holochip 1800 1
/obj/item/stack/sheet/mineral/silver 1000 1
/obj/item/stack/sheet/mineral/silver 720 1
/obj/item/stack/sheet/mineral/uranium 1360 1
/obj/item/stack/sheet/mineral/uranium 480 1
/obj/item/stack/sheet/mineral/plasma 2400 1
/obj/item/stack/sheet/mineral/plasma 880 1
/obj/item/stack/sheet/mineral/plasma 4000 3
/obj/item/stack/sheet/iron 56 1
/obj/item/stack/sheet/iron 100 4
/obj/item/assembly/flash/handheld 5 7
/obj/item/melee/baton/security/loaded 100 2
/obj/item/restraints/handcuffs 3 3
/obj/item/flashlight/seclite 10 2
/obj/item/radio/off 5 1
/obj/item/gun/energy/disabler 100 3
/obj/item/melee/baton/security/boomerang 100 1
/obj/item/crowbar 2 1
/obj/item/gun/energy/laser 200 3
/obj/item/radio/headset/headset_sec/alt/department/med 5 1
/obj/item/clothing/head/helmet/sec 100 1
/obj/item/clothing/suit/armor/vest/alt/sec 100 1
/obj/item/shield/riot 100 3
/obj/item/grenade/chem_grenade/teargas 5 7
/obj/item/gun/energy/e_gun 300 3
/obj/item/melee/baton/security 100 1
/obj/item/grenade/barrier 50 4
/obj/item/radio/headset/heads/captain/alt 5 1
/obj/item/clothing/mask/breath 2 1
/obj/item/screwdriver 2 1
/mob/living/carbon/human 1000 1
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