antagonists
from
213740
on
Manuel
Randy Ringlehop
(Holty)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Free objective.
/datum/objective/steal -
SUCCESS
Free objective.
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Genovefa Stafford
(Buffalowing)
as
The
Brother
/datum/antagonist/brother
-
SUCCESS
Assassinate Karl Kibblemunch, the Geneticist.
/datum/objective/assassinate -
SUCCESS
Free objective.
/datum/objective/steal -
FAIL
Have all members of your team escape on a shuttle or pod alive, without being in custody.
/datum/objective/escape
Javier Rodrick
(Jonathan576)
as
The
Brother
/datum/antagonist/brother
-
SUCCESS
Assassinate Karl Kibblemunch, the Geneticist.
/datum/objective/assassinate -
SUCCESS
Free objective.
/datum/objective/steal -
FAIL
Have all members of your team escape on a shuttle or pod alive, without being in custody.
/datum/objective/escape
John Key
(Grayman7000)
as
The
Cultist
/datum/antagonist/cult
Jerry Riggle
(Shodd)
as
The
Cultist
/datum/antagonist/cult
Adam Wilson
(AJK737)
as
The
Cultist
/datum/antagonist/cult
Bob O'Reily
(Davidththird)
as
The
Changeling
/datum/antagonist/changeling
-
FAIL
Extract 8 compatible genomes.
/datum/objective/absorb -
SUCCESS
Assassinate Genovefa Stafford, the Medical Doctor.
/datum/objective/assassinate -
SUCCESS
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Mud
(TimApple)
as
The
Heretic
/datum/antagonist/heretic
-
FAIL
Research at least 19 knowledge from the Mansus. You start with 5 researched.
/datum/objective/heretic_research -
FAIL
Sacrifice at least 4 crewmembers.
/datum/objective/minor_sacrifice -
FAIL
Sacrifice 1 head of staff.
/datum/objective/major_sacrifice
Emerald Bromson
(HalfAwake691)
as
The
Heretic
/datum/antagonist/heretic
-
SUCCESS
Research at least 19 knowledge from the Mansus. You start with 5 researched.
/datum/objective/heretic_research -
SUCCESS
Sacrifice at least 3 crewmembers.
/datum/objective/minor_sacrifice -
SUCCESS
Sacrifice 1 head of staff.
/datum/objective/major_sacrifice
Joey Starseeker
(Lilnibbles)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Javier Rodrick
(Jonathan576)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Randy Ringlehop
(Holty)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Abraham Bicknell
(MailBob)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Free objective.
/datum/objective/steal -
FAIL
Assassinate Mud, the Quartermaster.
/datum/objective/assassinate -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Genovefa Stafford
(Buffalowing)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Kylee Hoopengarner
(Randy10122)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Abraham Bicknell
(MailBob)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Wraith (434)
(The Kruk)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Theodore Greene
(Woodman69420)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Abraham Bicknell
(MailBob)
as
The
Loyal Shade
/datum/antagonist/shade_minion
Volunteer Sybilla
(Dalmationer)
as
The
Frontier Militia
/datum/antagonist/ert/militia
-
SUCCESS
Assist the crew with evacuation.
/datum/objective
Volunteer Dickinson
(Grayman7000)
as
The
Frontier Militia
/datum/antagonist/ert/militia
-
SUCCESS
Assist the crew with evacuation.
/datum/objective
Volunteer Davies
(Moosetasm)
as
The
Frontier Militia
/datum/antagonist/ert/militia
-
SUCCESS
Assist the crew with evacuation.
/datum/objective
Volunteer Bickerson
(The Alpha Bat)
as
The
Frontier Militia
/datum/antagonist/ert/militia
-
SUCCESS
Assist the crew with evacuation.
/datum/objective
Volunteer Sulyard
(Onule)
as
The
Frontier Militia
/datum/antagonist/ert/militia
-
SUCCESS
Assist the crew with evacuation.
/datum/objective
Volunteer Brindle
(Lobstuh)
as
The
Frontier Militia
/datum/antagonist/ert/militia
-
SUCCESS
Assist the crew with evacuation.
/datum/objective
General Gettemy
(Holty)
as
The
Frontier Militia General
/datum/antagonist/ert/militia/general
-
SUCCESS
Assist the crew with evacuation.
/datum/objective
Adora Moth
(Shootmister)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Jonny Two-Guns, the Security Officer via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Prison Rec Room, The Port Primary Hallway and the improper Augmentation Theater - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod