antagonists from 217846 on Sybil
Winsome Lousome (Cayce) as The Changeling /datum/antagonist/changeling
  • FAIL Extract 6 compatible genomes.
    /datum/objective/absorb
  • SUCCESS Assassinate Kraven Lockharte, the Research Director.
    /datum/objective/assassinate
  • FAIL Escape on the shuttle or an escape pod with the identity of Hale Johnson, the Botanist while wearing their identification card.
    /datum/objective/escape/escape_with_identity
Jerry Graham (BagpipeJogger) as The Heretic /datum/antagonist/heretic
  • FAIL Research at least 22 knowledge from the Mansus. You start with 6 researched.
    /datum/objective/heretic_research
  • FAIL Sacrifice at least 3 crewmembers.
    /datum/objective/minor_sacrifice
  • FAIL Sacrifice 1 head of staff.
    /datum/objective/major_sacrifice
  • FAIL Summon 2 monsters from the Mansus into this realm.
    /datum/objective/heretic_summon
Abby Allen (Pvur) as The Heretic /datum/antagonist/heretic
  • FAIL Research at least 21 knowledge from the Mansus. You start with 6 researched.
    /datum/objective/heretic_research
  • FAIL Sacrifice at least 4 crewmembers.
    /datum/objective/minor_sacrifice
  • FAIL Sacrifice 1 head of staff.
    /datum/objective/major_sacrifice
Elena Geffroy (Hoolny) as The Cultist /datum/antagonist/cult
Acco Eucrossa (WarpedGlo) as The Cultist /datum/antagonist/cult
Artificer (825) (Cayce) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (535) (Castone001) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (483) (Excalibot) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jonathon Gupta (BallastMonsterGnarGnar) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Count Pike (Longines) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Paul Lee (Hoolny) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (950) (Zenog) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Slappy (NotInu) as The Syndicate Sleeper Agent /datum/antagonist/traitor/infiltrator/sleeper_agent
  • SUCCESS Assassinate Joe Salt, the Coroner.
    /datum/objective/assassinate
  • FAIL Prevent Mason Slavovich, the Head of Personnel, from escaping alive.
    /datum/objective/maroon
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Roibeard 'Cluichire' Ua Brea (Theduffyboi1916) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
orange adult slime (893) (WarpedGlo) as The Pyroclastic Anomaly /datum/antagonist/pyro_slime
  • FAIL All I know fire. I speak in tongues of flame. Why is everyone so cold?
    /datum/objective/pyro_slime
Johann Faust (Grobnok) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (616) (Renniar3301) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (957) (Wendellcold) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Andre Lester (Xarros) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Hale Johnson (Glltch0v0) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Base Construction, Security Post - Medbay and the Prisoner Education Chamber - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
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