|
|
|
CQC Equipment Case (Very Hard) |
14 |
4 |
Syndicate Sentience Potion |
4 |
1 |
Core Equipment Box (Essential) |
14 |
1 |
Elite Syndicate MODsuit |
8 |
5 |
Macrobomb Implant |
20 |
2 |
X-ray Vision Implant |
8 |
3 |
Anti-Materiel Sniper Rifle Briefcase (Hard) |
18 |
1 |
Grenadier's Belt and Grenade Launcher Kit (Hard) |
18 |
1 |
MODsuit Anti-Slip Module |
2 |
2 |
Syndicate Combat Medic Kit |
4 |
2 |
MODsuit Energy Shield Module |
15 |
2 |
Stimpack |
5 |
1 |
Chameleon Projector |
7 |
1 |
No-Slip Chameleon Shoes |
4 |
1 |
No-Slip Chameleon Shoes |
1 |
1 |
.50 BMG Penetrator Magazine (AMSR) |
4 |
3 |
Airlock Authentication Override Card |
3 |
2 |
Polarized Contact Lenses |
3 |
1 |
Syndicate Jaws of Life |
4 |
1 |
Experimental Syndicate Teleporter |
8 |
1 |
Cryptographic Sequencer |
4 |
1 |
EMP Grenades and Implanter Kit |
2 |
1 |
Syndicate Medical Cyborg |
35 |
1 |
MODsuit Advanced EMP Shield Module |
5 |
1 |
1 Raw Telecrystal |
1 |
2 |
Thermal Imaging Glasses |
4 |
1 |
Suppressor |
3 |
1 |
Double-Energy Sword Case (Very Hard) |
18 |
2 |
Sleepy Pen |
2 |
1 |
Agent Identification Card |
2 |
1 |
Energy Dagger |
2 |
1 |
Bulldog Shotgun Case (Moderate) |
8 |
1 |
Double-Bladed Energy Sword |
16 |
1 |
Activate Windows
Go to Settings to activate Windows