0 |
/obj/item/grown/bananapeel |
1 |
0 |
/obj/item/organ/stomach |
1 |
0 |
/obj/item/autosurgeon/reviver |
3 |
0 |
/obj/item/toy/gun |
1 |
0 |
/obj/item/toy/sword |
17 |
0 |
/obj/item/storage/backpack/medic |
1 |
0 |
/obj/item/storage/backpack/satchel/leather |
1 |
0 |
/obj/item/toy/foamblade |
26 |
0 |
/obj/item/autosurgeon/thermal_eyes |
1 |
0 |
/obj/item/hemostat |
3 |
0 |
/obj/item/retractor |
3 |
0 |
/obj/item/storage/firstaid/regular |
4 |
0 |
/obj/item/cautery |
1 |
0 |
/obj/item/reagent_containers/food/snacks/lollipop |
4 |
10 |
/obj/item/twohanded/required/kirbyplants |
2 |
10 |
/obj/item/melee/baton/loaded |
21 |
10 |
/obj/item/twohanded/required/kirbyplants/random |
21 |
10 |
/obj/item/melee/chainofcommand |
2 |
10 |
/obj/item/scalpel |
2 |
10 |
/obj/item/shield/riot |
2 |
10 |
/obj/item/gun/ballistic/shotgun/riot |
1 |
5 |
/obj/item/storage/bag/tray |
2 |
5 |
/obj/item/gun/ballistic/automatic/sniper_rifle/syndicate |
1 |
5 |
/obj/item/gun/ballistic/automatic/pistol |
1 |
2 |
/obj/item/wrench/medical |
16 |
3 |
/obj/item/bodypart/head |
2 |
30 |
/obj/item/melee/transforming/energy/sword/saber |
37 |
30 |
/obj/item/nullrod/scythe/talking/chainsword |
8 |
15 |
/obj/item/kitchen/knife/combat/survival |
40 |
15 |
/obj/item/circular_saw |
17 |
34 |
/obj/item/twohanded/dualsaber |
16 |