antagonists from 90300 on Basil
Licks-The-Floor (Thepanzieman) as The Traitor /datum/antagonist/traitor
  • FAIL Steal a functional AI.
    /datum/objective/steal
  • FAIL Assassinate Geoff Dougal, the Station Engineer.
    /datum/objective/assassinate
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Snake Plissken (Zaffinomlb) as The Traitor /datum/antagonist/traitor
  • SUCCESS Prevent Sal Earl, the Botanist, from escaping alive.
    /datum/objective/maroon
  • FAIL Steal the hypospray.
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Bennet Mcintosh (Someone12341) as The Traitor /datum/antagonist/traitor
  • SUCCESS Assassinate Silent Robuster, the Mime.
    /datum/objective/assassinate
  • FAIL Steal a hand teleporter.
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Richard Mortimer (SpagettKing) as The Traitor /datum/antagonist/traitor
  • SUCCESS Steal 28 moles of plasma (full tank).
    /datum/objective/steal
  • SUCCESS Prevent Duke Dreadmoore, the Botanist, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Brisco Masada (BrokenOculus) as The Traitor /datum/antagonist/traitor
  • FAIL Steal the nuclear authentication disk.
    /datum/objective/steal
  • FAIL Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
    /datum/objective/hijack
Jennie Lemonsmith (Gamecatdeluxe) as The Traitor /datum/antagonist/traitor
  • FAIL Steal a hand teleporter.
    /datum/objective/steal
  • SUCCESS Prevent Silent Robuster, the Mime, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Sentient Disease (SylvinSeik) as The Sentient Disease /datum/antagonist/disease
  • SUCCESS Survive and infect as many people as possible.
    /datum/objective/disease_infect
  • SUCCESS Ensure that at least one infected host escapes on the shuttle or an escape pod.
    /datum/objective/disease_infect_centcom
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