antagonists
from
98458
on
Basil
John Sweeps
(Adam El-Tablawy)
as
The
Cultist
/datum/antagonist/cult
Bennet Mcintosh
(Someone12341)
as
The
Cultist
/datum/antagonist/cult
Cat Marshall
(Analbifida)
as
The
Cultist
/datum/antagonist/cult
Mythinma Obscura
(Takov)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Kate Lasaga
(Miriah)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvey LeBird
(PwntQ)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Neon MX
(GuppyLaxx)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Betelgeuse
(Vaina)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Wraith (130)
(Vaina)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
William Wallace
(Willox)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Cynthia Elva
(SylvinSeik)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Clark Hirleman
(Daftspy)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (215)
(SylvinSeik)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Pider Govno
(EwynB)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Booti Bigoli
(Bootiboi420)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
John Smocaine
(Vexxx111)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Porche Farsight
(Endemi0n)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Lilii Borea NO
(Kopoba)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Duke Zimmer
(Mickyy5)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Kepler XI
(FloranOtten)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Billy Herrington
(Skelus)
as
The
Cultist
/datum/antagonist/cult/master
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Roger Wilco
(Darkrenai)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Steams-The-Hams
(Tetr4)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of The Worst Antagonist Of Them All
(Slomka)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (243)
(Slomka)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Sagittarius XY
(Fortelian)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Peter Vandalmar II
(hanador)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (720)
(hanador)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Mark
(MrF0X)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Dick Tator
(Sagaty12)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (290)
(Sagaty12)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Lamp Lover
(Hi my name is Reggie)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (195)
(Hi my name is Reggie)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shane Schmidt
(InCaseOfBan)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Solves-the-Crime
(yankowitz)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Mike Murdock
(bigfatbananacyclops)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (864)
(yankowitz)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (352)
(bigfatbananacyclops)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
George George
(Ozzyjester1)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Gordon Beach
(Pkolt)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Porter Sommer
(DaRoo42)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (636)
(Pkolt)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Jimmy Carsol
(JohnnyCanuck1977)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Engineer Sagan
(Tetr4)
as
The
Emergency Response Officer
/datum/antagonist/ert/engineer
-
SUCCESS
Assist the station.
/datum/objective
Medical Officer Keppel
(Laz0r)
as
The
Emergency Response Officer
/datum/antagonist/ert/medic
-
SUCCESS
Assist the station.
/datum/objective
Security Officer Hirleman
(InCaseOfBan)
as
The
Emergency Response Officer
/datum/antagonist/ert/security
-
SUCCESS
Assist the station.
/datum/objective
Engineer Finlay
(TeoUltika)
as
The
Emergency Response Officer
/datum/antagonist/ert/engineer
-
SUCCESS
Assist the station.
/datum/objective
Medical Officer Prescott
(Analbifida)
as
The
Emergency Response Officer
/datum/antagonist/ert/medic
-
SUCCESS
Assist the station.
/datum/objective
Commander Field
(MrF0X)
as
The
Emergency Response Officer
/datum/antagonist/ert/commander
-
SUCCESS
Assist the station.
/datum/objective
Shade of Kat Green
(uomo91)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
Sacrifice Mike Murdock, the Security Officer via invoking a Sacrifice rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Firing Range, Port Primary Hallway and Head of Personnel's Office - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod