antagonists from 99121 on Sybil
Zangard Howitzer (King_of_the_pugs) as The Brother /datum/antagonist/brother
  • SUCCESS Prevent Silencio, the Mime, from escaping alive.
    /datum/objective/maroon
  • FAIL Steal the head of security's personal laser gun.
    /datum/objective/steal
  • FAIL Have all members of your team escape on a shuttle or pod alive, without being in custody.
    /datum/objective/escape
Dan Gar (Darkness12344) as The Brother /datum/antagonist/brother
  • SUCCESS Prevent Silencio, the Mime, from escaping alive.
    /datum/objective/maroon
  • FAIL Steal the head of security's personal laser gun.
    /datum/objective/steal
  • FAIL Have all members of your team escape on a shuttle or pod alive, without being in custody.
    /datum/objective/escape
Clown (Duckay) as The Traitor /datum/antagonist/traitor
  • SUCCESS Steal a functional AI.
    /datum/objective/steal
  • SUCCESS Prevent Zachary Hensha, the Station Engineer, from escaping alive.
    /datum/objective/maroon
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
John Gorton (Cunctator) as The Traitor /datum/antagonist/traitor
  • FAIL Steal the hypospray.
    /datum/objective/steal
  • FAIL Steal the station blueprints.
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Jesse Batten (Syeburn) as The Traitor /datum/antagonist/traitor
  • SUCCESS Prevent Georges-No-Wilsons, the Scientist, from escaping alive.
    /datum/objective/maroon
  • FAIL Steal a functional AI.
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Jacob Kelar (TheXDkidoflol) as The Traitor /datum/antagonist/traitor
  • FAIL Steal the reactive teleport armor.
    /datum/objective/steal
  • FAIL Download 25 research nodes.
    /datum/objective/download
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Sentient Disease (Syeburn) as The Sentient Disease /datum/antagonist/disease
  • SUCCESS Survive and infect as many people as possible.
    /datum/objective/disease_infect
  • FAIL Ensure that at least one infected host escapes on the shuttle or an escape pod.
    /datum/objective/disease_infect_centcom
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