162263 on Basil
Proper Completion in 01:02:49
N.S.S. Rashidun Stopover Ten aboard Ice Box Station
Station Integrity
Survival Rate
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Round Initialized Duration Round Started Round Duration Round Ended Duration Round Shutdown
2021-05-15 02:54:43 00:04:24 2021-05-15 02:59:07 01:02:49 2021-05-15 04:01:56 00:01:13 2021-05-15 04:03:09
Log Links Round 162263 Public Logs at /tg/station Round 162263 at 🐝 Scrubby
Github Commit 54ab26ae86b1f0a63bffeefb35c6b2fc6cdd7fe0
How to Install Gentoo
Basic Statistics
Jimmy Valentino (Magical 7.62x39) as The Cultist /datum/antagonist/cult
Mothblocks (Jaredfogle) as The Cultist /datum/antagonist/cult
Patrick Dickinson (Iseeallthetime) as The Cultist /datum/antagonist/cult
Tucker Orchistra (Roleplay Name) as The Traitor /datum/antagonist/traitor
  • SUCCESS Assassinate Paul Denton, the Roboticist.
    /datum/objective/assassinate
  • FAIL Download 28 research nodes.
    /datum/objective/download
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Bosnian Based (Sapnu puas) as The Traitor /datum/antagonist/traitor
  • FAIL Steal the chief engineer's advanced magnetic boots.
    /datum/objective/steal
  • FAIL Steal the captain's antique laser gun.
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Spencer Wu (Sheodir) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Skiddle (Lolc4n) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Ryan Kyleman (ApeGodSnow) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Bartholomew Fitz (EsotericSeaslug) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Niall Cravens (Localbox) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Chingcheng Hanji (Volkasian) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Alejandro Beedell (S0103) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Diggy Doogle (DragonTrance) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Tucker Orchistra (Roleplay Name) as The Cultist /datum/antagonist/cult/master
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Gerald Lopez (Iplayforss13) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Karson Richardson (Shelteredfreak) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Andre Echard (Fajang) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Francois Le Branleur (FreshBOB) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (921) (Glennerbean) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Bob Rob (Pugman899) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Terry King (BoneJuice) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Holden Costello (SylvanScreen) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (94) (Skyryth) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Colin Leslie (Dr Spanko) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Cherry Graves (Ouroborus113) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (990) (RoobToob) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Security Officer Lucy (Shelteredfreak) as The Emergency Response Officer /datum/antagonist/ert/security/inquisitor
  • SUCCESS Destroy any traces of paranormal activity aboard the station.
    /datum/objective
Chaplain McShain (PeaceKeeper1) as The Emergency Response Officer /datum/antagonist/ert/chaplain/inquisitor
  • SUCCESS Destroy any traces of paranormal activity aboard the station.
    /datum/objective
Medical Officer Bailey (Sapnu puas) as The Emergency Response Officer /datum/antagonist/ert/medic/inquisitor
  • SUCCESS Destroy any traces of paranormal activity aboard the station.
    /datum/objective
Security Officer Ullman (Heolo) as The Emergency Response Officer /datum/antagonist/ert/security/inquisitor
  • SUCCESS Destroy any traces of paranormal activity aboard the station.
    /datum/objective
Commander Pershing (Roleplay Name) as The Emergency Response Officer /datum/antagonist/ert/commander/inquisitor
  • SUCCESS Destroy any traces of paranormal activity aboard the station.
    /datum/objective
Icelita Toumodi (The Cream) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Rolad Petrinus (Rockinrhino) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Paul DeLoco (This_Was_Me) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Rocco Nash (Greg9365) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (573) (CASHNOW) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (921) (Glennerbean) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Med Ike (EnderSub9) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Nez Warf (WackyCreations) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Bartholomew Fitz, the Detective via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Medical Break Room, Starboard Primary Hallway and Telecomms Control Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
All Statistics
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