antagonists from 169854 on Basil
Preem Palver (E7ocean) as The Traitor /datum/antagonist/traitor
  • FAIL Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver!
    /datum/objective/steal
  • FAIL Steal the chief engineer's advanced magnetic boots.
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Don Cummin (Johnn1616) as The Obsessed /datum/antagonist/obsessed
  • SUCCESS Spend 2 minutes around Mister Safety Hazard while they're alive.
    /datum/objective/spendtime
  • SUCCESS Murder Alonzo Moncada, Mister Safety Hazard's coworker.
    /datum/objective/assassinate/jealous
  • FAIL Take a photo of Mister Safety Hazard while they're alive.
    /datum/objective/polaroid
  • SUCCESS Murder Mister Safety Hazard, the Clown.
    /datum/objective/assassinate/obsessed
John Funnyman (RoobToob) as The Heretic /datum/antagonist/heretic
  • FAIL Assassinate Rich McKay, the Shaft Miner.
    /datum/objective/assassinate
  • SUCCESS Protect Mothballs, the Head of Security.
    /datum/objective/protect
  • FAIL Sacrifice at least 4 people.
    /datum/objective/sacrifice_ecult
Rhoa Ves (Idnvr) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Med Ike (EnderSub9) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Dan Ross (Shelteredfreak) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jimmy Valentino (Magical 7.62x39) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Gunner Comethook (bigbubbos) as The Space Pirate /datum/antagonist/pirate
  • FAIL Acquire loot and store 50000 of credits worth in Flying Dutchman cargo hold.
    /datum/objective/loot
Don Cummin (Johnn1616) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Senur Granada (WeenMachine4003) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Moony Moonshine (Riry733) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Hannah Rail (Wulfenbach) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Canna-Osbourn (ZigguratVertigo) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Captain Pulsarsalt (idnvr) as The Space Pirate /datum/antagonist/pirate
  • FAIL Acquire loot and store 50000 of credits worth in Flying Dutchman cargo hold.
    /datum/objective/loot
Mate Spaceknot (roobtoob) as The Space Pirate /datum/antagonist/pirate
  • FAIL Acquire loot and store 50000 of credits worth in Flying Dutchman cargo hold.
    /datum/objective/loot
Shade of Sedrick M'Bungo (Magical 7.62x39) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Zinc XVII, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Brig, The Medbay Lobby and the Interrogation Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
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