antagonists
from
170143
on
Sybil
Gay Johnson
(Chimpston)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Assassinate Anthrax, the Clown.
/datum/objective/assassinate
Dave Royd
(Conk444)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Steal 28 moles of plasma (full tank).
/datum/objective/steal -
FAIL
Steal the station blueprints.
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Brick Mortar
(Scriptis)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Prevent Payton Pinney, the Station Engineer, from escaping alive.
/datum/objective/maroon -
SUCCESS
Assassinate George O'Jungle, the Station Engineer.
/datum/objective/assassinate -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Vapes-Too-Much
(Tohg7.)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Steal the Captain's jetpack.
/datum/objective/steal -
SUCCESS
Assassinate Phillip Thomas, the Paramedic.
/datum/objective/assassinate -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Bob Schrubbery
(Bob Schrubbery)
as
The
Cultist
/datum/antagonist/cult
Dolores Khan
(Blakek2)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
An-Marz
(spookiest)
as
The
Ash Walker
/datum/antagonist/ashwalker
-
SUCCESS
Protect the necropolis tendril nest at all costs.
/datum/objective/protect_object
Ellioth Parayx
(Peptron1)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Goofball
(Derpman3)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Ellioth Parayx
(Peptron1)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Boo Boo
(Junkgle)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Skittles XXXI
(Hadoom)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Steal 28 moles of plasma (full tank).
/datum/objective/steal -
FAIL
Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver!
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Pasha-Shah
(sushifish100)
as
The
Ash Walker
/datum/antagonist/ashwalker
-
SUCCESS
Protect the necropolis tendril nest at all costs.
/datum/objective/protect_object
Numeen-Lurasha
(spookiest)
as
The
Ash Walker
/datum/antagonist/ashwalker
-
SUCCESS
Protect the necropolis tendril nest at all costs.
/datum/objective/protect_object
Spooky Jumpscare
(Knira)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Porter Fields
(Toshaa)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Porter Fields
(Toshaa)
as
The
Cultist
/datum/antagonist/cult
-
FAIL
Sacrifice Peter Collier, the Detective via invoking an Offer rune with it on it and three acolytes around it.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Central Primary Hallway, The Research Division and the Departure Lounge - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
King Of Klowns
(Darkindol)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Assassinate Mr. Tickles, the Clown.
/datum/objective/assassinate