Who | Where | When | How |
---|---|---|---|
Jaxxi Kelleigh As
Psychologist
Played by tonypizzapasta |
Medbay Aft At ((155, 100, 4)) on Ice Box Station |
2023-04-01 21:29:03
@
00:13:13 During 202953 on Terry |
Brain Damage
-
0
200
0
0
0
0
0
|
Gorbi Schnitzl As
Assistant
Played by maxoess |
Starboard Primary Hallway At ((140, 128, 4)) on Ice Box Station |
2023-04-01 22:08:00
@
00:52:10 During 202953 on Terry |
Brain Damage
-
0
200
0
200
0
0
0
Possibly Murdered By Alexei Bjornson / johnka24 |
202953 on Terry
N.S.S. Plasmeme Station XIII aboard Ice Box Station
Station Integrity
Survival Rate
View Timeline
Loading...
Round Initialized | Duration | Round Started | Round Duration | Round Ended | Duration | Round Shutdown |
---|---|---|---|---|---|---|
2023-04-01 21:11:54 | 00:03:56 | 2023-04-01 21:15:50 | 00:57:31 | 2023-04-01 22:13:21 | 00:01:17 | 2023-04-01 22:14:38 |
Log Links | Round 202953 Public Logs at /tg/station Round 202953 at 🐝 Scrubby | |||||
---|---|---|---|---|---|---|
Github Commit | 5ff15f058282a3c6b8862b0b07b9527490f275f7 | |||||
How to Install Gentoo |
Deaths (2)
Basic Statistics
antagonists
Gavin Hujsak
(Bobbussus)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Steal the hypospray
/datum/objective/steal -
FAIL
Steal the medal of captaincy
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Wally Walnut
(TypicalRig)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Prevent Nicki Shazam, the Botanist, from escaping alive.
/datum/objective/maroon -
SUCCESS
Assassinate Alexei Bjornson, the Engineering Guard.
/datum/objective/assassinate -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Kane Ochaco
(Maran123)
as
The
Cultist
/datum/antagonist/cult
Lucia Valdez
(Voudez)
as
The
Cultist
/datum/antagonist/cult
Johnny Kingston
(Swaggaboy112)
as
The
Cultist
/datum/antagonist/cult
Alexei Bjornson
(Johnka24)
as
The
Cultist
/datum/antagonist/cult
Tau Ceti HE
(RandomTheFox)
as
The
Heretic
/datum/antagonist/heretic
-
SUCCESS
Research at least 17 knowledge from the Mansus. You start with 5 researched.
/datum/objective/heretic_research -
SUCCESS
Sacrifice at least 4 crewmembers.
/datum/objective/minor_sacrifice -
SUCCESS
Sacrifice 1 head of staff.
/datum/objective/major_sacrifice
Wally Walnut
(TypicalRig)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Swamp Water
(Okpuc)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Piper Gregory
(Cormoche)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Steal the head of security's personal laser gun
/datum/objective/steal -
SUCCESS
Assassinate Thomas Pierce, the Lawyer.
/datum/objective/assassinate -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Euphemia Wentzel
(Idontcarear)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Colin Stone
(AN1W4N)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Gorbi Fritzl
(Mailbox)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Bob Stange
(Iain0)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Halbert Vainstein
(AyeBlinchik)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Prevent Leo Gear, the Cargo Technician, from escaping alive.
/datum/objective/maroon -
FAIL
Steal the hypospray
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Silent But Smelly
(Jedisixx)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Piper Gregory
(Cormoche)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Gavin Hujsak
(Bobbussus)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (441)
(Swaggaboy112)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Ricardo Kirkson
(Viot45)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (597)
(Matycer)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (752)
(Fevered)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Wraith (365)
(Sakitek)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Lucia Valdez
(Voudez)
as
The
Loyal Shade
/datum/antagonist/shade_minion
Ryan O'Connor
(MSI Anonymous)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Prevent Euphemia Wentzel, the Scientist, from escaping alive.
/datum/objective/maroon -
FAIL
Prevent Bob Bone, the Bartender, from escaping alive.
/datum/objective/maroon -
SUCCESS
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Artificer (957)
(AyeBlinchik)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Kirill Fedorov
(Kiryashka)
as
The
Loyal Shade
/datum/antagonist/shade_minion
Shade of Olen Peters
(Havoc18)
as
The
Loyal Shade
/datum/antagonist/shade_minion
Shade of Tau Ceti HE
(RandomTheFox)
as
The
Loyal Shade
/datum/antagonist/shade_minion
chaos magicarp
(cormoche)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
chaos magicarp
(cormoche)
as
The
Sentient Creature
/datum/antagonist/sentient_creature
magicarp
(Toomas92)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
magicarp
(Toomas92)
as
The
Sentient Creature
/datum/antagonist/sentient_creature
chaos magicarp
(Virescent)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
chaos magicarp
(Virescent)
as
The
Sentient Creature
/datum/antagonist/sentient_creature
giant ice spider (432)
(StevieTV123)
as
The
Spider
/datum/antagonist/spider
-
SUCCESS
Spread the infestation.
/datum/objective/spider
giant ice spider (432)
(StevieTV123)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Auxiliary Customs, The Captain's Office and the Bar Backroom - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
giant ice spider (432)
(StevieTV123)
as
The
Sentient Creature
/datum/antagonist/sentient_creature
testmerged_prs
-
[april fools] adds frogression traitors by kawoppi
[Aprile Fools] [TM] Add Zomboid jumpscare by TheBoondock
[April Fools] Votekick by RigglePrime
[April Fools] Issue of skill by RigglePrime
Adds Master.sleep_delta to the mc tab. by MrStonedOne
[April Fools] Adds 13 new jobs to the game to enhance the roleplaying experience. by Iamgoofball
[april fools] makes felinids more realistic by scriptis
[April fools] Better audio for combat & some announcements by Capsandi
[april fools] adds frogression traitors by kawoppi
[Aprile Fools] [TM] Add Zomboid jumpscare by TheBoondock
[April Fools] Votekick by RigglePrime
[April Fools] Issue of skill by RigglePrime
Adds Master.sleep_delta to the mc tab. by MrStonedOne
[April Fools] Adds 13 new jobs to the game to enhance the roleplaying experience. by Iamgoofball
[april fools] makes felinids more realistic by scriptis
[April fools] Better audio for combat & some announcements by Capsandi
All Statistics
-
admin_toggle
-
admin_verb
-
ahelp_stats
-
ais_created
-
antagonists
-
byond_build
-
byond_version
-
cargo_imports
-
cell_used
-
chaplain_armor
-
chaplain_weapon
-
chemical_reaction
-
client_byond_version
-
colonies_dropped
-
credits_inserted
-
credits_removed
-
credits_transferred
-
cult_runes_scribed
-
cyborg_birth
-
cyborg_frames_built
-
cyborg_modules
-
dm_build
-
dm_version
-
event_ran
-
explosion
-
export_sold_cost
-
express_chef_order
-
express_mining_order
-
food_harvested
-
food_made
-
free_income
-
gun_fired
-
handcuffs
-
heretic_ascended
-
heretic_path_taken
-
hivelord_core
-
ic_blocked_words
-
item_deconstructed
-
item_printed
-
item_used_for_combat
-
job_preferences
-
keycard_auths
-
megafauna_kills
-
mining_voucher_redeemed
-
mobs_killed_mining
-
non_express_mining_order
-
object_crafted
-
ore_mined
-
overall_roundstart_active_turfs
-
pick_used_mining
-
preferences_verb
-
quirks_taken
-
radio_usage
-
random_seed
-
religion_bible
-
religion_deity
-
religion_name
-
roundend_nukedisk
-
roundstart_active_turfs_for_trai
-
roundstart_active_turfs_for_trai
-
roundstart_active_turfs_for_trai
-
roundstart_active_turfs_per_z
-
round_end_stats
-
science_techweb_unlock
-
sect_chosen
-
security_level_changes
-
shuttle_reason
-
slime_babies_born
-
slime_cores_used
-
slime_core_harvested
-
station_mess_created
-
station_mess_destroyed
-
station_renames
-
subsystem_initialize
-
surgeries_completed
-
testmerged_prs
-
time_dilation_current
-
traitor_objective
-
traitor_uplink_items_bought
-
traumas
-
vending_machine_usage
-
vending_spent
-
wisp_lantern
-
zone_targeted