Who | Where | When | How |
---|---|---|---|
Von Voogleheim As
Prisoner
Played by mrshimbob |
Prison Garden At ((212, 178, 2)) on Delta Station |
2023-06-27 04:03:13
@
00:10:04 During 209159 on Sybil |
Severe Burns
-
0
200
244
0
0
0
0
|
Finn Stinkytoe As
Coroner
Played by finnstinkytoe |
Medbay Lobby At ((157, 98, 2)) on Delta Station |
2023-06-27 04:22:45
@
00:29:36 During 209159 on Sybil |
Brain Damage
-
16
200
4
0
0
0
0
Possibly Murdered By Biggus Duckus / veselchakfromss14 |
Kendra Hunter As
Assistant
Played by jenniferhawkings |
Medbay Treatment Center At ((155, 91, 2)) on Delta Station |
2023-06-27 04:22:46
@
00:29:37 During 209159 on Sybil |
Poisoning
-
0
14
0
76
124
0
0
Possibly Murdered By Kendra Hunter / jenniferhawkings |
Pilk Smirnov As
Cargo Technician
Played by c0ld0n02 |
Armory At ((210, 130, 2)) on Delta Station |
2023-06-27 04:24:26
@
00:31:17 During 209159 on Sybil |
Blunt-Force Trauma
-
204
2
0
0
0
0
12
Possibly Murdered By Ren Atatsuki / rotax |
Lexia Scurlock As
Cargo Technician
Played by alice2madness |
Brig At ((197, 136, 2)) on Delta Station |
2023-06-27 04:27:25
@
00:34:16 During 209159 on Sybil |
Blunt-Force Trauma
-
246
200
6
0
0
0
15
Possibly Murdered By Dawton Waer / r0b3r1c0 |
Chang 'Mr. Chang' Moert As
Assistant
Played by lokuthewise |
Brig At ((197, 133, 2)) on Delta Station |
2023-06-27 04:29:44
@
00:36:35 During 209159 on Sybil |
Suffocation
-
30
4
74
100
6
0
0
Possibly Murdered By Axle Brady / sinfulbliss |
Julius Butterfill As
Quartermaster
Played by soulsoul |
Fore Central Primary Hallway At ((167, 148, 2)) on Delta Station |
2023-06-27 04:30:08
@
00:36:59 During 209159 on Sybil |
Blunt-Force Trauma
-
194
2
29
0
0
0
82
Possibly Murdered By John Doom / anomad |
Katherine Evengarde As
Assistant
Played by undef |
Medbay Treatment Center At ((159, 90, 2)) on Delta Station |
2023-06-27 04:31:55
@
00:38:46 During 209159 on Sybil |
Brain Damage
-
6
200
45
81
69
0
0
Possibly Murdered By Katherine Evengarde / undef |
Katherine Evengarde As
Assistant
Played by undef |
Medbay Treatment Center At ((162, 87, 2)) on Delta Station |
2023-06-27 04:35:36
@
00:42:27 During 209159 on Sybil |
Poisoning
-
4
15
34
77
86
0
0
Possibly Murdered By Katherine Evengarde / undef |
Biggus Duckus As
Clown
Played by veselchakfromss14 |
Genetics Lab At ((146, 97, 2)) on Delta Station |
2023-06-27 04:36:44
@
00:43:35 During 209159 on Sybil |
Brain Damage
-
170
200
18
21
0
0
28
Possibly Murdered By Pale Pete / bluefun |
Catocala Vittata As
Security Officer
Played by malzenokino |
Abandoned Gambling Den At ((86, 84, 2)) on Delta Station |
2023-06-27 04:37:35
@
00:44:26 During 209159 on Sybil |
Blunt-Force Trauma
-
246
200
0
2
0
0
0
Possibly Murdered By Samantha Cornelius / castone001 |
Lenny Power As
Assistant
Played by magicbrannch |
Robotics Lab At ((125, 108, 2)) on Delta Station |
2023-06-27 04:39:29
@
00:46:20 During 209159 on Sybil |
Brain Damage
-
30
200
0
0
0
0
0
|
John Doom As
Assistant
Played by anomad |
Departure Lounge At ((165, 48, 2)) on Delta Station |
2023-06-27 04:39:40
@
00:46:31 During 209159 on Sybil |
Brain Damage
-
0
200
0
0
0
0
0
Possibly Murdered By John Doom / anomad |
Axle Brady As
Assistant
Played by sinfulbliss |
Science Maintenance At ((106, 98, 2)) on Delta Station |
2023-06-27 04:39:52
@
00:46:43 During 209159 on Sybil |
Blunt-Force Trauma
-
219
200
0
0
0
0
120
Possibly Murdered By Penny Larsi / lxtoofonea |
Solomon Martin As
Chaplain
Played by xtremesavagexd |
Chapel At ((180, 57, 2)) on Delta Station |
2023-06-27 04:40:01
@
00:46:52 During 209159 on Sybil |
Brain Damage
-
0
200
0
200
0
0
0
Possibly Murdered By Dawton Waer / r0b3r1c0 |
Samantha Cornelius As
Scientist
Played by castone001 |
Research Division At ((112, 99, 2)) on Delta Station |
2023-06-27 04:40:18
@
00:47:09 During 209159 on Sybil |
Blunt-Force Trauma
-
236
200
0
3
0
0
0
Possibly Murdered By Penny Larsi / lxtoofonea |
Xander Maxcap As
Janitor
Played by noahnoah55 |
Research Division At ((125, 99, 2)) on Delta Station |
2023-06-27 04:43:07
@
00:49:58 During 209159 on Sybil |
Blunt-Force Trauma
-
235
200
0
1
0
0
0
Possibly Murdered By Paul Grumblestumpskin / toastgoats |
Alannah O'Neill As
Shaft Miner
Played by squishypone |
Research Division At ((114, 98, 2)) on Delta Station |
2023-06-27 04:43:16
@
00:50:07 During 209159 on Sybil |
Blunt-Force Trauma
-
206
200
0
1
0
0
0
Possibly Murdered By Penny Larsi / lxtoofonea |
Ed Foster As
Geneticist
Played by rambo66872 |
Research Division At ((113, 97, 2)) on Delta Station |
2023-06-27 04:43:21
@
00:50:12 During 209159 on Sybil |
Blunt-Force Trauma
-
205
200
0
3
0
0
0
Possibly Murdered By Penny Larsi / lxtoofonea |
Tabitha Du Bois As
Scientist
Played by tabbyvish |
Research Division At ((112, 99, 2)) on Delta Station |
2023-06-27 04:43:50
@
00:50:41 During 209159 on Sybil |
Brain Damage
-
44
200
0
167
0
0
18
Possibly Murdered By Alannah O'Neill / squishypone |
Sunshine Day As
Captain
Played by kendrickorium |
Fore Central Primary Hallway At ((171, 123, 2)) on Delta Station |
2023-06-27 04:44:03
@
00:50:54 During 209159 on Sybil |
Brain Damage
-
157
200
58
1
0
0
0
Possibly Murdered By Kelly Harshman / thonk |
Katherine Evengarde As
Assistant
Played by undef |
Cryogenics At ((0, 0, 0)) on Delta Station |
2023-06-27 04:44:56
@
00:51:47 During 209159 on Sybil |
Poisoning
-
2
16
0
25
174
0
0
Possibly Murdered By Katherine Evengarde / undef |
Dylan Richardson As
Detective
Played by rocketpug11 |
Security Office At ((209, 150, 2)) on Delta Station |
2023-06-27 04:45:11
@
00:52:02 During 209159 on Sybil |
Brain Damage
-
152
200
19
35
0
0
0
Possibly Murdered By Kelly Harshman / thonk |
NTP #CC-0793 As
Fugitive
Played by jenniferhawkings |
Medical At ((158, 94, 2)) on Delta Station |
2023-06-27 04:45:40
@
00:52:31 During 209159 on Sybil |
Brain Damage
-
89
200
27
80
8
0
0
Possibly Murdered By Sentimental Komuro Michael Sakamoto Dada / agux909 |
Penny Larsi As
Medical Doctor
Played by lxtoofonea |
Research Division At ((116, 98, 2)) on Delta Station |
2023-06-27 04:46:39
@
00:53:30 During 209159 on Sybil |
Brain Damage
-
155
200
0
55
0
0
9
Possibly Murdered By Sandigo Bendford / d4c420 |
Sandigo Bendford As
Paramedic
Played by d4c420 |
Research Division At ((115, 98, 2)) on Delta Station |
2023-06-27 04:46:57
@
00:53:48 During 209159 on Sybil |
Blunt-Force Trauma
-
227
35
0
0
0
0
0
Possibly Murdered By Kayla Paulson / cboggs03 |
Juggernaut (333) As
Unassigned Crewmember
Played by fredthe2nd |
Abandoned Gambling Den At ((86, 81, 2)) on Delta Station |
2023-06-27 04:48:58
@
00:55:49 During 209159 on Sybil |
Brain Damage
-
0
200
0
0
0
0
0
|
Skye Tei As
Security Officer
Played by catdere |
Aft Central Primary Hallway At ((170, 117, 2)) on Delta Station |
2023-06-27 04:49:49
@
00:56:40 During 209159 on Sybil |
Blunt-Force Trauma
-
206
200
0
2
0
0
0
Possibly Murdered By Alannah O'Neill / squishypone |
monkey (907) As
Fugitive
Played by lokuthewise |
Escape Shuttle Hallway At ((170, 96, 2)) on Delta Station |
2023-06-27 04:49:53
@
00:56:44 During 209159 on Sybil |
Brain Damage
-
0
200
47
153
0
0
9
Possibly Murdered By monkey (907) / lokuthewise |
NTP #CC-0854 As
Fugitive
Played by alice2madness |
Escape Shuttle Hallway At ((170, 85, 2)) on Delta Station |
2023-06-27 04:50:23
@
00:57:14 During 209159 on Sybil |
Brain Damage
-
80
200
0
134
0
0
0
Possibly Murdered By Sebastian Albright / phantasmdragon |
Sasha Markson As
Geneticist
Played by suicidalpickles |
Command Hallway At ((141, 117, 2)) on Delta Station |
2023-06-27 04:50:40
@
00:57:31 During 209159 on Sybil |
Brain Damage
-
189
200
1
16
0
0
0
Possibly Murdered By Kelly Harshman / thonk |
ELIPSON-A5-01 As
Cyborg
Played by aoeeee |
Fore Central Primary Hallway At ((134, 130, 2)) on Delta Station |
2023-06-27 04:51:51
@
00:58:42 During 209159 on Sybil |
Blunt-Force Trauma
-
200
200
0
0
0
0
0
Possibly Murdered By NTP #CC-0121 / lokuthewise |
Penny Larsi As
Medical Doctor
Played by lxtoofonea |
Fore Central Primary Hallway At ((133, 130, 2)) on Delta Station |
2023-06-27 04:51:52
@
00:58:43 During 209159 on Sybil |
Blunt-Force Trauma
-
219
200
0
1
0
0
4
Possibly Murdered By Everett Bynum / sinfulbliss |
Everett Bynum As
Fugitive Hunter
Played by sinfulbliss |
Fore Central Primary Hallway At ((137, 149, 2)) on Delta Station |
2023-06-27 04:52:14
@
00:59:05 During 209159 on Sybil |
Brain Damage
-
171
200
2
39
0
0
0
|
Carl Gazz As
Chemist
Played by xprtdrt |
Chapel At ((181, 64, 2)) on Delta Station |
2023-06-27 04:52:16
@
00:59:07 During 209159 on Sybil |
Blunt-Force Trauma
-
224
70
0
7
0
0
9
Possibly Murdered By Sebastian Albright / phantasmdragon |
Makayla Todd As
Security Officer
Played by moonlit2020 |
Fore Central Primary Hallway At ((135, 122, 2)) on Delta Station |
2023-06-27 04:52:21
@
00:59:12 During 209159 on Sybil |
Brain Damage
-
178
200
34
1
1
0
0
Possibly Murdered By Alannah O'Neill / squishypone |
Kayla Paulson As
Research Director
Played by cboggs03 |
Primary Tool Storage At ((128, 132, 2)) on Delta Station |
2023-06-27 04:52:23
@
00:59:14 During 209159 on Sybil |
Brain Damage
-
150
200
24
26
0
0
0
Possibly Murdered By Kayla Paulson / cboggs03 |
Gracie Howard As
Fugitive Hunter
Played by castone001 |
Port Primary Hallway At ((120, 131, 2)) on Delta Station |
2023-06-27 04:53:05
@
00:59:56 During 209159 on Sybil |
Brain Damage
-
127
200
45
50
0
0
0
Possibly Murdered By Kelly Harshman / thonk |
Juggernaut (238) As
Unassigned Crewmember
Played by d4c420 |
Research and Development At ((137, 95, 2)) on Delta Station |
2023-06-27 04:53:20
@
01:00:11 During 209159 on Sybil |
Brain Damage
-
0
200
0
0
0
0
0
|
Kara Schrader As
Atmospheric Technician
Played by solarmare |
Research Division At ((134, 89, 2)) on Delta Station |
2023-06-27 04:54:03
@
01:00:54 During 209159 on Sybil |
Brain Damage
-
120
200
20
60
0
0
0
Possibly Murdered By Ryan Johnson / atomtheprophet |
Todd Sandys As
Fugitive Hunter
Played by r0b3r1c0 |
Arrival Shuttle At ((130, 202, 2)) on Delta Station |
2023-06-27 04:54:40
@
01:01:31 During 209159 on Sybil |
Brain Damage
-
109
200
11
80
0
0
0
Possibly Murdered By Alannah O'Neill / squishypone |
209159 on Sybil
N.S.S. E Station 13 aboard Delta Station
Station Integrity
Survival Rate
View Timeline
Loading...
Round Initialized | Duration | Round Started | Round Duration | Round Ended | Duration | Round Shutdown |
---|---|---|---|---|---|---|
2023-06-27 03:48:02 | 00:05:07 | 2023-06-27 03:53:09 | 01:03:23 | 2023-06-27 04:56:32 | 00:01:34 | 2023-06-27 04:58:06 |
Log Links | Round 209159 Public Logs at /tg/station Round 209159 at 🐝 Scrubby | |||||
---|---|---|---|---|---|---|
Github Commit | 1c8299ab639f0275a52373397437d7f8d3d91814 | |||||
How to Install Gentoo |
Deaths (41)
Basic Statistics
antagonists
Alannah O'Neill
(Squishy_pone)
as
The
Cultist
/datum/antagonist/cult
Lexia Scurlock
(Alice2Madness)
as
The
Cultist
/datum/antagonist/cult
Ed Foster
(Rambo66872)
as
The
Cultist
/datum/antagonist/cult
Colten Clewett
(BigSpaghetti)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shiragasane Pastellina
(Chocodemon)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Kayla Paulson
(Cboggs03)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Steal the station blueprints
/datum/objective/steal -
SUCCESS
Assassinate Pilk Smirnov, the Cargo Technician.
/datum/objective/assassinate -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Paul Grumblestumpskin
(ToastGoats)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Xander Maxcap
(Noahnoah55)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (333)
(FREDTHE2ND)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Samantha Cornelius
(Castone001)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Wraith (439)
(Rotax)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Kelly Harshman
(Thonk)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Axle Brady
(SinfulBliss)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
NTP #CC-0793
(Jennifer Hawkings)
as
The
Fugitive
/datum/antagonist/fugitive
-
FAIL
Avoid capture from the fugitive hunters.
/datum/objective
NTP #CC-0307
(Soulsoul)
as
The
Fugitive
/datum/antagonist/fugitive
-
FAIL
Avoid capture from the fugitive hunters.
/datum/objective
monkey (907)
(Lokuthewise)
as
The
Fugitive
/datum/antagonist/fugitive
-
FAIL
Avoid capture from the fugitive hunters.
/datum/objective
NTP #CC-0854
(Alice2Madness)
as
The
Fugitive
/datum/antagonist/fugitive
-
FAIL
Avoid capture from the fugitive hunters.
/datum/objective
Artificer (131)
(MalzenoKino)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (773)
(Doggo69)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
spiderling
(SinfulBliss)
as
The
Spider
/datum/antagonist/spider
-
FAIL
Your queen has given you a directive! Follow it at all costs: Ensure the survival of the spider species and overtake whatever structure you find yourself in.
/datum/objective/spider
spiderling
(Castone001)
as
The
Spider
/datum/antagonist/spider
-
FAIL
Your queen has given you a directive! Follow it at all costs: Ensure the survival of the spider species and overtake whatever structure you find yourself in.
/datum/objective/spider
Sentimental Komuro Michael Sakamoto Dada
(Agux909)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Sebastian Albright
(PhantasmDragon)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Kayla Paulson
(Cboggs03)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Penny Larsi
(LxToofonea)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
monkey (907)
(Lokuthewise)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (116)
(Tabbyvish)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Pale Pete
(Bluefun)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Gustavo Stange
(Bobmarker)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (238)
(D4C-420)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
NTP #CC-0854
(Alice2Madness)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Michael Shonowess
(DOOMForever)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Todd Sandys
(R0b3r1c0)
as
The
Fugitive Hunter
/datum/antagonist/fugitive_hunter
-
FAIL
Capture the fugitives in the station and put them into the bluespace capture machine on your ship.
/datum/objective
Everett Bynum
(SinfulBliss)
as
The
Fugitive Hunter
/datum/antagonist/fugitive_hunter
-
FAIL
Capture the fugitives in the station and put them into the bluespace capture machine on your ship.
/datum/objective
Gracie Howard
(Castone001)
as
The
Fugitive Hunter
/datum/antagonist/fugitive_hunter
-
FAIL
Capture the fugitives in the station and put them into the bluespace capture machine on your ship.
/datum/objective
Charlotte Walker
(MrShimbob)
as
The
Fugitive Hunter
/datum/antagonist/fugitive_hunter
-
FAIL
Capture the fugitives in the station and put them into the bluespace capture machine on your ship.
/datum/objective
Clyde Rosensteel
(Pbj567)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (469)
(MalzenoKino)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Rylee Pale
(16emptychairs)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Juggernaut (498)
(Catdere)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Artificer (351)
(Rocketpug11)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Ryan Johnson
(Atom The Prophet)
as
The
Cultist
/datum/antagonist/cult/master
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Sasha Markson
(SuicidalPickles)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Ivsi
(OneHalfCupFlour)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Wraith (181)
(Xprtdrt)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Makayla Todd
(Moonlit2020)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (624)
(Squishy_pone)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (323)
(Rambo66872)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (475)
(BigSpaghetti)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (473)
(Chocodemon)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (353)
(ToastGoats)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (347)
(Noahnoah55)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (351)
(Thonk)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (863)
(Agux909)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (959)
(PhantasmDragon)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (505)
(Bluefun)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (984)
(Bobmarker)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (266)
(DOOMForever)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (352)
(Pbj567)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (616)
(16emptychairs)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (891)
(Atom The Prophet)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (332)
(OneHalfCupFlour)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (406)
(Castone001)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (141)
(Alice2Madness)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (464)
(FREDTHE2ND)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (87)
(Agux909)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (982)
(LxToofonea)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (850)
(Squishy_pone)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (656)
(MrShimbob)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (957)
(Ticklezcat)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (818)
(Undef_)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (898)
(R0b3r1c0)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (887)
(Attrition)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (108)
(Noahnoah55)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (297)
(EpicGamerNolan)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Starboard Primary Hallway, The Port Primary Hallway and Research and Development - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
All Statistics
-
admin_toggle
-
admin_verb
-
ahelp_stats
-
antagonists
-
byond_build
-
byond_version
-
cargo_imports
-
cell_used
-
chaplain_weapon
-
chemical_reaction
-
client_byond_version
-
credits_inserted
-
credits_removed
-
credits_transferred
-
cult_runes_scribed
-
cyborg_birth
-
cyborg_frames_built
-
cyborg_modules
-
dm_build
-
dm_version
-
event_ran
-
explosion
-
export_sold_cost
-
express_mining_order
-
food_harvested
-
food_made
-
free_income
-
gun_fired
-
handcuffs
-
hivelord_core
-
ic_blocked_words
-
item_printed
-
item_used_for_combat
-
job_preferences
-
keycard_auths
-
megafauna_kills
-
mining_voucher_redeemed
-
mmis_filled
-
mobs_killed_mining
-
non_express_mining_order
-
object_crafted
-
ore_mined
-
pick_used_mining
-
preferences_verb
-
quirks_taken
-
radio_usage
-
random_seed
-
religion_bible
-
religion_deity
-
religion_name
-
roundend_nukedisk
-
round_end_stats
-
science_techweb_unlock
-
sect_chosen
-
security_level_changes
-
shuttle_reason
-
soft_ic_blocked_words
-
station_mess_created
-
station_mess_destroyed
-
station_renames
-
subsystem_initialize
-
surgeries_completed
-
time_dilation_current
-
traitor_objective
-
traitor_uplink_items_bought
-
traumas
-
vending_machine_usage
-
vending_spent
-
zone_targeted