antagonists
from
219365
on
Terry
Jack Samerus
(Swagaty_Swoot)
as
The
Traitor
/datum/antagonist/traitor
-
FAIL
Steal the Captain's jetpack
/datum/objective/steal -
FAIL
Steal the hypospray
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Alison Wayt
(Demir pl)
as
The
Traitor
/datum/antagonist/traitor
-
SUCCESS
Assassinate Flowunk, the Assistant.
/datum/objective/assassinate -
FAIL
Assassinate Jesse Woods, the Paramedic.
/datum/objective/assassinate -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Manus Fleshus
(C0ld0n02)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
revenant (168)
(Mogus6969)
as
The
Revenant
/datum/antagonist/revenant
-
FAIL
Absorb 413 points of essence from humans.
/datum/objective/revenant -
SUCCESS
Make the clown as miserable as possible.
/datum/objective/revenant_fluff
John McDreadnaught
(Schllop)
as
The
Heretic
/datum/antagonist/heretic
-
FAIL
Research at least 19 knowledge from the Mansus. You start with 6 researched.
/datum/objective/heretic_research -
FAIL
Sacrifice at least 3 crewmembers.
/datum/objective/minor_sacrifice -
SUCCESS
Sacrifice 1 head of staff.
/datum/objective/major_sacrifice
Post-Neoclassical-Pseudo-Quasi-Clownism
(Radioprague)
as
The
Syndicate Sleeper Agent
/datum/antagonist/traitor/infiltrator/sleeper_agent
-
SUCCESS
Assassinate Marmite, the Medical Doctor.
/datum/objective/assassinate -
FAIL
Steal the heavily radioactive plutonium core from the onboard self-destruct
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Sentient Disease
(Kvet)
as
The
Sentient Disease
/datum/antagonist/disease
-
SUCCESS
Survive and infect as many people as possible.
/datum/objective/disease_infect -
FAIL
Ensure that at least one infected host escapes on the shuttle or an escape pod.
/datum/objective/disease_infect_centcom
Krakaahsje Vitche II
(Chimpston)
as
The
Syndicate Sleeper Agent
/datum/antagonist/traitor/infiltrator/sleeper_agent
-
SUCCESS
Assassinate John McDreadnaught, the Scientist.
/datum/objective/assassinate -
FAIL
Steal the hypospray
/datum/objective/steal -
FAIL
Escape on the shuttle or an escape pod alive and without being in custody.
/datum/objective/escape
Raphael Ambrosius
(Barry Battenberg)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Silent Night
(Lokedf)
as
The
Hypnotized Victim
/datum/antagonist/hypnotized
-
SUCCESS
SERVE THE CLOWN PLANET. THE CAPTAIN HAS OFFENDED THE CLOWN PLANET. HE MUST DIE. IF YOU SUCCEED, KILL ALL CREW.
/datum/objective
Ashley Quinn
(CoolCatIsFeelingGroovy)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Sentient Disease
(Swagaty_Swoot)
as
The
Sentient Disease
/datum/antagonist/disease
-
FAIL
Survive and infect as many people as possible.
/datum/objective/disease_infect -
FAIL
Ensure that at least one infected host escapes on the shuttle or an escape pod.
/datum/objective/disease_infect_centcom
Leo Davy
(Blue Bunny Skull)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Marmite
(Milktao)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Post-Neoclassical-Pseudo-Quasi-Clownism
(Radioprague)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Krakaahsje Vitche II
(Chimpston)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of John McDreadnaught
(Schllop)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Flowunk
(Caluan)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
FAIL
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Courtroom, The Warehouse and Garden - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Spactim Anomolyius
(Swagaty_Swoot)
as
The
Space Wizard
/datum/antagonist/wizard
-
FAIL
Assassinate Jesse Woods, the Paramedic.
/datum/objective/assassinate -
FAIL
Steal the Captain's jetpack
/datum/objective/steal -
SUCCESS
Stay alive until the end.
/datum/objective/survive