antagonists from 220249 on Sybil
Finn Saylor (TypicalRig) as The Traitor /datum/antagonist/traitor
  • SUCCESS mrprrp
    /datum/objective/custom
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Bryce Jackson (Togopal) as The Brother /datum/antagonist/brother
  • SUCCESS Convert someone else using your flash.
    /datum/objective/convert_brother
  • SUCCESS Steal the chief engineer's advanced magnetic boots
    /datum/objective/steal
  • SUCCESS Assassinate Kiera Dimeling, the Assistant.
    /datum/objective/assassinate
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Robin Banks (Starnightx) as The Cultist /datum/antagonist/cult
Sierra Ina (Idnvr) as The Cultist /datum/antagonist/cult
Leonard Brindle (K3ynan) as The Cultist /datum/antagonist/cult
Saturn Tiberian (Plasmonkey) as The Infiltrator /datum/antagonist/traitor/infiltrator
  • SUCCESS Prevent Dawton Waer, the Assistant, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Prevent Tim Todd, the Geneticist, from escaping alive.
    /datum/objective/maroon
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Reider Meza (Maskenary) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Honkey O'Hoolihan (Keluandrie) as The Brother /datum/antagonist/brother
  • SUCCESS Convert someone else using your flash.
    /datum/objective/convert_brother
  • SUCCESS Steal the chief engineer's advanced magnetic boots
    /datum/objective/steal
  • SUCCESS Assassinate Kiera Dimeling, the Assistant.
    /datum/objective/assassinate
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Artificer (45) (Includesnuts) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (997) (Zenog) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (112) (A Samaritan) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (388) (Fizshigit) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (757) (FREDTHE2ND) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Glu Furro (Glu) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Arcticus Cecropia (MentalDecayed) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (975) (TheDrunkenPumpkin) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Dawton Waer (R0b3r1c0) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Anth (Aoeeee) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jimmy Little (Robustitron) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Justice Koster (Excalibot) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (738) (Mr mack) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (639) (SpydAxe) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (499) (fredthe2nd) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Dallas Moon (Grego_1) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (14) (Barber_Ferdinand) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (266) (thatengineer) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (597) (SkeletalElite) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (965) (Longines) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (278) (AnRandomPerson) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (817) (fizshigit) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Ani Myu (Winterseasalt) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (678) (FlapjackShrek) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (243) (MentalDecayed) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (53) (Includesnuts) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (855) (TheDrunkenPumpkin) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Brian Mcclymonds (Syndicake2) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (488) (fizshigit) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (530) (Master_Painis) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (968) (Boss Battle) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
red adult slime (652) (FlapjackShrek) as The Pyroclastic Anomaly /datum/antagonist/pyro_slime
  • FAIL All I know fire. I speak in tongues of flame. Why is everyone so cold?
    /datum/objective/pyro_slime
Juggernaut (338) (Ragsbi) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (633) (Crushtoe) as The Cult Construct /datum/antagonist/cult/construct
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Ashlie Carmichael (Durrymuncha) as The Cultist /datum/antagonist/cult
  • FAIL Sacrifice Ryan Cobb, the Head of Security via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Robotics Lab, The Pharmacy and the Morgue - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
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