antagonists from 245831 on Terry
Cassidy Playe (Zero the big boy) as The Cultist /datum/antagonist/cult
Mr. Willow (JRRTolkien) as The Cultist /datum/antagonist/cult
Rusty Keese (Boltamist) as The Cultist /datum/antagonist/cult
Tim Trot (Lopz1) as The Brother /datum/antagonist/brother
  • FAIL Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash.
    /datum/objective/convert_brother
  • FAIL Steal the heavily radioactive plutonium core from the onboard self-destruct
    /datum/objective/steal
  • FAIL Steal the reactive teleport armor
    /datum/objective/steal
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Silence (M1kender) as The Infiltrator /datum/antagonist/traitor/infiltrator
  • SUCCESS Prevent Flint Garrison, the Quartermaster, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Assassinate Jack Saunders, the Assistant.
    /datum/objective/assassinate
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Grady Buzzard (Nasend_) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
BRAINROT (FjorLofgren) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Silence (M1kender) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Darcey Price (Redwizz) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Leonard Leichter (MrDas) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
John Mothew (WEEDSTER1984) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Melda Rachel (Foux0) as The Abductor Scientist /datum/antagonist/abductor/scientist
  • FAIL Experiment on 6 humans.
    /datum/objective/experiment
Rusty Keese (Boltamist) as The Abductor Agent /datum/antagonist/abductor/agent
  • FAIL Experiment on 6 humans.
    /datum/objective/experiment
Hermann Shultz (Erollitovic) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Dmitry Soldatov (Nanime_Desu) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Floyd Brickwell (JonatBender) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jonah Jenner (Allcity) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Barely Sentient GPU (S0ldi3rKr4s0) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jack Saunders (Banzai_Samurai) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Flint Garrison (Killzone428) as The Abductee /datum/antagonist/abductee
  • SUCCESS Ensure your department prospers over all else.
    /datum/objective/abductee/random
Shade of San Blood-Drzaku (Pingytalk) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Antharaea Empyrea (BagpipeJogger) as The Abductee /datum/antagonist/abductee
  • SUCCESS Fuck the system! Defect from the station and start an independent colony in space, Lavaland or the derelict. Recruit crew-mates if you can.
    /datum/objective/abductee/random
Bradley Enderly (Tebeskey) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Plays-The-Piano (Dimy003) as The Cult Shade /datum/antagonist/cult/shade
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Engineering Cyborg-297 (High-speed_spin-cycle) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Quirion Octavius (Uuukuu) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Tim Trot (Lopz1) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Rasta Clat (Jimmy The Goat) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Raises-The-Dead (GreyGanon) as The Abductee /datum/antagonist/abductee
  • SUCCESS Ignore anything in a set of 3, they don't exist.
    /datum/objective/abductee/forbiddennumber
Bradley Howard (BingBong34) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (270) (Lopz1) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (265) (Zero the big boy) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (508) (BingBong34) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (705) (Banzai_Samurai) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (482) (Zero the big boy) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (184) (Pingytalk) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Bar Backroom, The Command Hallway and the Atmospherics Project Room - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
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