164594 on Manuel
Proper Completion in 01:19:22
N.S.S. Pride Observatory VI aboard Delta Station
Station Integrity
Survival Rate
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Round Initialized Duration Round Started Round Duration Round Ended Duration Round Shutdown
2021-06-22 17:49:41 00:05:19 2021-06-22 17:55:00 01:19:22 2021-06-22 19:14:22 00:01:22 2021-06-22 19:15:44
Log Links Round 164594 Public Logs at /tg/station Round 164594 at 🐝 Scrubby
Github Commit c02346ed38159a45b442985f749248996252229f
How to Install Gentoo
Basic Statistics
Rhials Duffy (TheDuffelbag) as The Traitor /datum/antagonist/traitor
  • SUCCESS Assassinate Ashley Hawkins, the Chemist.
    /datum/objective/assassinate
  • FAIL Prevent Tori Wetsel, the Roboticist, from escaping alive.
    /datum/objective/maroon
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Jeremy Star (WalterTruck) as The Cultist /datum/antagonist/cult
Mortimer P. Rick (Vincent Kallstrom) as The Cultist /datum/antagonist/cult
Rhials Duffy (TheDuffelbag) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Aurora VF (The Bamboozler) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (808) (Oh910) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Artificer (624) (Danny Delete-O) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Lepid Sphingidae LI (FalloutFalconPlays) as The Cultist /datum/antagonist/cult/master
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Shatters-His-Bones (Frenchoskeet) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Aurora VF (The Bamboozler) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Moffle Zenbo (Lunawey) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Juggernaut (614) (Tyaper) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Oakly Worm (Rafalfus) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Keylee Melody (Rel Misha) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
The Best (Virus553) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Savanna Bailey (Ferigad) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Paul Badman (TheChosenTwo) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Elodie Maru (Sikroth) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Ruth York (AdhocSyn) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Alex Flynn (ChristianDenDanske) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Wraith (808) (Oh910) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Arche I (GeneralUnderstatement) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Chett Chunker (TonyRavioli) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Ashley Hawkins (Melandor0) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Rob Sterling (Dat_Legion) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Elodie Maru (Sikroth) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Quinn Scott (Horsebeater125639) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jeremy Burns (Mokiros) as The Cultist /datum/antagonist/cult
  • SUCCESS Sacrifice Paul Badman, the Warden via invoking an Offer rune with it on it and three acolytes around it.
    /datum/objective/sacrifice
  • FAIL Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Technical Storage, Quartermaster's Office and Mech Bay - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
All Statistics
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