230370 on Terry
Proper Completion in 00:43:49
N.S.S. uh oh chaplain overflow oopsie 13 aboard MetaStation
Station Integrity
Survival Rate
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Red Star
Forced Threat Level -1
Threat Level 68
Maximum Threat 100
Player Count 34
Roundstart Budget 59.5
threat_curve_centre 0.3
threat_curve_width 3
forced_extended 0
no_stacking 1
stacking_limit 90

Round Initialized Duration Round Started Round Duration Round Ended Duration Round Shutdown
2024-06-11 13:53:32 00:05:19 2024-06-11 13:58:51 00:43:49 2024-06-11 14:42:40 00:01:17 2024-06-11 14:43:57
Log Links Round 230370 Public Logs at /tg/station Round 230370 at 🐝 Scrubby
Github Commit 7f9b628477a20478f8afad0d4be07608ef2804ad
How to Install Gentoo
Basic Statistics
Dian Mayer (Plamen111) as The Heretic /datum/antagonist/heretic
  • FAIL Research at least 18 knowledge from the Mansus. You start with 6 researched.
    /datum/objective/heretic_research
  • FAIL Sacrifice at least 4 crewmembers.
    /datum/objective/minor_sacrifice
  • FAIL Sacrifice 1 head of staff.
    /datum/objective/major_sacrifice
Piper Gregory (Nanacel) as The Heretic /datum/antagonist/heretic
  • FAIL Research at least 19 knowledge from the Mansus. You start with 6 researched.
    /datum/objective/heretic_research
  • FAIL Sacrifice at least 3 crewmembers.
    /datum/objective/minor_sacrifice
  • FAIL Sacrifice 1 head of staff.
    /datum/objective/major_sacrifice
  • FAIL Summon 2 monsters from the Mansus into this realm.
    /datum/objective/heretic_summon
Enzo Parez (Avaster) as The Brother /datum/antagonist/brother
  • SUCCESS Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash.
    /datum/objective/convert_brother
  • SUCCESS Assassinate Brett Hall, the Medical Doctor.
    /datum/objective/assassinate
  • SUCCESS Prevent Rulon Oboyev, the Shaft Miner, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Milk (Winters1) as The Traitor /datum/antagonist/traitor
  • FAIL Steal any set of secret documents of any organization
    /datum/objective/steal
Timmy (Zloduy) as The Cultist /datum/antagonist/cult
Rafael Collins (EnburN) as The Cultist /datum/antagonist/cult
Nekit Brown (Mortonko) as The Spy /datum/antagonist/spy
  • FAIL Ensure the station's communications turn out tranquil.
    /datum/objective/custom
  • FAIL Ensure no rude people escape the station demolished.
    /datum/objective/custom
  • FAIL Ensure no heads of staff abscond from the station.
    /datum/objective/custom
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Jaxson Sommer (Butcer) as The Spy /datum/antagonist/spy
  • FAIL Steal all the tools from Security.
    /datum/objective/custom
  • FAIL Frame a crewmember for a crime.
    /datum/objective/custom
  • FAIL Ensure that Roscoe Garland, the Cook is delivered to Nanotrasen alive and in custody.
    /datum/objective/jailbreak/detain
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Bradley Howard (BingBong34) as The Spy /datum/antagonist/spy
  • FAIL Ensure all foreigners flee the station.
    /datum/objective/custom
  • FAIL Steal all the cargo orders from Command.
    /datum/objective/custom
  • FAIL Protect Jebediah Garry, the Research Director.
    /datum/objective/protect
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Rhaast Raad (xoxmax) as The Spy /datum/antagonist/spy
  • FAIL Take control of the station as the new Captain.
    /datum/objective/custom
  • FAIL Deprive the station of as many appliances as you can.
    /datum/objective/custom
  • FAIL Ensure no magic-users succeed in their objectives.
    /datum/objective/custom
  • FAIL Stay alive off station. Do not go to CentCom.
    /datum/objective/exile
Rafael Collins (EnburN) as The Brother /datum/antagonist/brother
  • SUCCESS Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash.
    /datum/objective/convert_brother
  • SUCCESS Assassinate Brett Hall, the Medical Doctor.
    /datum/objective/assassinate
  • SUCCESS Prevent Rulon Oboyev, the Shaft Miner, from escaping alive.
    /datum/objective/maroon
  • SUCCESS Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
James Ningle (BingBong34) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Enzo Parez (Avaster) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Loftur (Reinziimid) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Kitty Long (Sippy_Kot) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Nekit Brown (Mortonko) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Bloody-Red-Mike (Vice13) as The Infiltrator /datum/antagonist/traitor/infiltrator
  • SUCCESS Assassinate Oman Almond, the Medical Doctor.
    /datum/objective/assassinate
  • SUCCESS Assassinate Epiphyas Cameroni, the Security Officer.
    /datum/objective/assassinate
  • FAIL Escape on the shuttle or an escape pod alive and without being in custody.
    /datum/objective/escape
Jon Jeffersone (Oompa_U) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Epiphyas Cameroni (Hehehhhhhehehhhh) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Mars Lowrey (Mr. Emperor) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Roscoe Garland (Doper) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Kill Julien (JustRandomGuy) as The Syndicate Monkey /datum/antagonist/syndicate_monkey
Jaxson Sommer (Butcer) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Rhaast Raad (xoxmax) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Gos Tol (Gustlen) as The Loyal Shade /datum/antagonist/shade_minion
Andy Richardson (Selkad tubbie) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jim From Accounting (zloduy) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Jebediah Garry (Jimmyl) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Valeria Sealis (FancyGourmet) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Zombie Controller (992) () as The Controller /datum/antagonist/custom
  • SUCCESS Control the zombie hordes into the humans.
    /datum/objective
Shade of James Hopkins (Abkhaz) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Bradley Howard (BingBong34) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Oorthelm (Madamozda) as The Virtual Domain Actor /datum/antagonist/domain_ghost_actor
  • FAIL Defend your domain from the intruders!
    /datum/objective/bitrunner_ghost_fluff
Shade of Da-Sakeeus (Woutersparre) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Aslambey Waqan (Radugadew1) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Antoni Macierewicz (Zemsta) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Tim Trot (Lopz1) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Jonas Mustachidze (_nPocTo_Dark_) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Bob Bobest (Aliceee2ch) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Rulon Oboyev (Dntz) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Bloody-Red-Mike (Vice13) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of John Burns (GAMEler) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Colten Ivanov (Shmesser) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Frank Troy (DARK_mir0) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Dian Mayer (Plamen111) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Kurt Kobas (Madamozda) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Shade of Zolar Hunteros (BartDrown) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Alexey Vorobiov (Trololoshka) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Samson Silentstep (Grifter12) as The Cultist /datum/antagonist/cult
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (476) (Sancto) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (196) (Subscipt) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (590) (Plamen111) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (759) (Dntz) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (970) (Zemsta) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Leonard Dryfus (Velaachlorine) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Parker Walker (TheEmber) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (682) (Hehehhhhhehehhhh) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (607) (Lopz1) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Bob Hugo (Bibizyana) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harvester (546) (Woutersparre) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Jack Samerus (Swagaty_Swoot) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Gos Tol (gustlen) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Harr Weisemann (ExplosiveShotgun42) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Old-Young Barnaby (AmphibiousPaPa) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
Antheraea Empyrea (BagpipeJogger) as The Cult Construct /datum/antagonist/cult/construct
  • SUCCESS The veil has already been weakened here, proceed to the final objective.
    /datum/objective/sacrifice
  • SUCCESS Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Quartermaster's Office, The Prison Visitation Area and the Ordnance Lab - where the veil is weak enough for the ritual to begin.
    /datum/objective/eldergod
All Statistics
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