Who | Where | When | How |
---|---|---|---|
Lando Baker As
Unassigned Crewmember
Played by radugadew1 |
Science Maintenance At ((166, 149, 2)) on NebulaStation |
2024-11-22 21:54:10
@
00:08:14 During 243115 on Terry |
Brain Damage
-
0
200
0
0
0
0
0
|
Arengeesus Bones As
Prisoner
Played by humanbun |
Space At ((149, 99, 3)) on NebulaStation |
2024-11-22 21:56:03
@
00:10:07 During 243115 on Terry |
Blunt-Force Trauma
-
203
200
36
0
0
0
0
Possibly Murdered By Arengeesus Bones / humanbun |
Ryan Lee As
Shaft Miner
Played by causername |
Unexplored Location At ((143, 75, 4)) on NebulaStation |
2024-11-22 22:02:59
@
00:17:03 During 243115 on Terry |
Brain Damage
-
5
200
5
0
0
0
0
Possibly Murdered By John Levont / lennyjohnson |
The King Of Mute As
Mime
Played by crackchanov |
Brig At ((167, 123, 3)) on NebulaStation |
2024-11-22 22:05:09
@
00:19:13 During 243115 on Terry |
Blunt-Force Trauma
-
138
26
5
61
0
0
0
Possibly Murdered By Suspecter Badget / fm2111 |
Eulfwyn Xavier As
Warden
Played by intelxeon |
Space At ((162, 133, 2)) on NebulaStation |
2024-11-22 22:05:16
@
00:19:20 During 243115 on Terry |
Suffocation
-
72
1
56
94
0
0
0
Possibly Murdered By The King Of Mute / crackchanov |
Bradley Howard As
Security Officer
Played by bingbong34 |
Science Lobby At ((142, 166, 3)) on NebulaStation |
2024-11-22 22:06:28
@
00:20:32 During 243115 on Terry |
Brain Damage
-
151
200
0
48
1
0
118
Possibly Murdered By Phoebe Mehlmotte / sk1wass3r |
Laughing Man As
Clown
Played by fallen1220 |
Lesser Fore Maintenance At ((139, 180, 2)) on NebulaStation |
2024-11-22 22:06:48
@
00:20:52 During 243115 on Terry |
Blunt-Force Trauma
-
201
20
0
4
0
0
0
Possibly Murdered By Icarus Umbra / thepoisonedlocust |
Syd Osteen As
Assistant
Played by sancto |
Labor Shuttle Dock At ((155, 108, 3)) on NebulaStation |
2024-11-22 22:08:27
@
00:22:31 During 243115 on Terry |
Brain Damage
-
119
200
0
94
0
0
55
Possibly Murdered By Farid Zain / mix195 |
Icarus Umbra As
Shaft Miner
Played by thepoisonedlocust |
Mining Break Room At ((106, 192, 2)) on NebulaStation |
2024-11-22 22:09:45
@
00:23:49 During 243115 on Terry |
Severe Burns
-
25
200
206
0
0
0
0
Possibly Murdered By Icarus Umbra / thepoisonedlocust |
Erik Flarbereinstein As
Bitrunner
Played by ekiau3 |
Brig At ((166, 120, 3)) on NebulaStation |
2024-11-22 22:10:38
@
00:24:42 During 243115 on Terry |
Severe Burns
-
0
3
217
10
0
0
119
Possibly Murdered By Josue Mccullum / luckyfalconsolo |
Darcey Price As
Roboticist
Played by redwizz |
Lower Science Division At ((154, 163, 2)) on NebulaStation |
2024-11-22 22:11:53
@
00:25:57 During 243115 on Terry |
Brain Damage
-
90
200
48
67
0
0
0
Possibly Murdered By Gavin Hujsak / bobbussus |
Farid Zain As
Detective
Played by mix195 |
Medbay Central At ((115, 158, 3)) on NebulaStation |
2024-11-22 22:13:12
@
00:27:16 During 243115 on Terry |
Blunt-Force Trauma
-
136
24
10
57
0
0
0
Possibly Murdered By Gavin Hujsak / bobbussus |
Mark Dougles As
Assistant
Played by lordofrats |
Port Primary Hallway At ((70, 125, 3)) on NebulaStation |
2024-11-22 22:14:03
@
00:28:07 During 243115 on Terry |
Brain Damage
-
10
200
200
0
0
0
0
Possibly Murdered By Tips-The-Bottle / tttruancy |
Mickey Mcclymonds As
Quartermaster
Played by ascientist |
Fore Primary Hallway At ((134, 161, 3)) on NebulaStation |
2024-11-22 22:14:12
@
00:28:16 During 243115 on Terry |
Brain Damage
-
142
200
0
66
6
0
0
Possibly Murdered By Dylan Ewing / terrariola |
Josue Mccullum As
Head of Security
Played by luckyfalconsolo |
Lower Science Division At ((155, 163, 2)) on NebulaStation |
2024-11-22 22:15:11
@
00:29:15 During 243115 on Terry |
Blunt-Force Trauma
-
203
200
1
0
0
0
0
Possibly Murdered By Hadrian Wall / oether |
Dylan Ewing As
Captain
Played by terrariola |
Lower Science Division At ((152, 157, 2)) on NebulaStation |
2024-11-22 22:15:12
@
00:29:16 During 243115 on Terry |
Brain Damage
-
148
200
1
58
0
0
0
Possibly Murdered By Timothy Lombardi / maxiumattack |
John Levont As
Curator
Played by lennyjohnson |
Central Starboard Maintenance At ((154, 94, 2)) on NebulaStation |
2024-11-22 22:15:25
@
00:29:29 During 243115 on Terry |
Blunt-Force Trauma
-
173
10
0
44
0
0
0
Possibly Murdered By Suspecter Badget / fm2111 |
John Lister As
Chaplain
Played by abritishfox |
Lower Science Division At ((155, 162, 2)) on NebulaStation |
2024-11-22 22:15:49
@
00:29:53 During 243115 on Terry |
Brain Damage
-
168
200
4
43
0
0
120
Possibly Murdered By Phoebe Mehlmotte / sk1wass3r |
Emiliano Batten As
Atmospheric Technician
Played by samylesalboter |
Central Primary Hallway At ((119, 133, 3)) on NebulaStation |
2024-11-22 22:19:05
@
00:33:09 During 243115 on Terry |
Blunt-Force Trauma
-
235
200
0
0
0
0
0
Possibly Murdered By Hadrian Wall / oether |
General Goldenbar III Esquire As
Station Engineer
Played by likteer |
Fore Starboard Maintenance At ((144, 150, 3)) on NebulaStation |
2024-11-22 22:19:59
@
00:34:03 During 243115 on Terry |
Brain Damage
-
127
200
0
94
0
0
0
Possibly Murdered By General Goldenbar III Esquire / likteer |
Grafton Pershing As
Station Engineer
Played by stagtite |
Fore Primary Hallway At ((127, 164, 3)) on NebulaStation |
2024-11-22 22:21:10
@
00:35:14 During 243115 on Terry |
Brain Damage
-
150
200
57
5
1
0
0
Possibly Murdered By Mickey Mcclymonds / ascientist |
Tips-The-Bottle As
Botanist
Played by tttruancy |
Fore Primary Hallway At ((129, 140, 3)) on NebulaStation |
2024-11-22 22:21:48
@
00:35:52 During 243115 on Terry |
Blunt-Force Trauma
-
160
2
2
42
0
0
23
Possibly Murdered By Gavin Hujsak / bobbussus |
Jeb Pumpernickle As
Chemist
Played by watchulookinat |
Medbay Treatment Center At ((104, 161, 3)) on NebulaStation |
2024-11-22 22:21:58
@
00:36:02 During 243115 on Terry |
Brain Damage
-
4
200
132
87
1
0
0
|
LYSSA As
AI
Played by dorsidwarf |
AI Chamber At ((194, 81, 2)) on NebulaStation |
2024-11-22 22:23:48
@
00:37:52 During 243115 on Terry |
Brain Damage
-
120
200
0
80
0
0
0
|
Suspecter Badget As
Security Officer
Played by fm2111 |
Command Hallway At ((184, 126, 3)) on NebulaStation |
2024-11-22 22:24:09
@
00:38:13 During 243115 on Terry |
Blunt-Force Trauma
-
211
200
17
1
0
0
39
Possibly Murdered By Gavin Hujsak / bobbussus |
John Smokes As
Scientist
Played by thefallout |
Starboard Primary Hallway At ((175, 129, 3)) on NebulaStation |
2024-11-22 22:25:43
@
00:39:47 During 243115 on Terry |
Brain Damage
-
132
200
2
90
0
0
0
Possibly Murdered By John Smokes / thefallout |
Ashley Quinn As
Security Officer
Played by coolcatisfeelinggroovy |
Fore Starboard Maintenance At ((151, 138, 3)) on NebulaStation |
2024-11-22 22:26:11
@
00:40:15 During 243115 on Terry |
Blunt-Force Trauma
-
79
3
0
0
1
0
0
Possibly Murdered By Mickey Mcclymonds / ascientist |
Principium Vitae As
Scientist
Played by vincenine |
Brig Control At ((153, 108, 2)) on NebulaStation |
2024-11-22 22:27:16
@
00:41:20 During 243115 on Terry |
Brain Damage
-
87
200
10
102
0
0
0
|
Kamax-Azjai As
Medical Doctor
Played by boltedairlock |
Lower Medbay At ((107, 169, 2)) on NebulaStation |
2024-11-22 22:27:48
@
00:41:52 During 243115 on Terry |
Brain Damage
-
110
200
12
78
0
0
0
|
243115 on Terry
N.S.S. Archduchy of Ewing aboard NebulaStation
Station Integrity
Survival Rate
View Timeline
Loading...
Yellow Star
Forced Threat Level | -1 |
---|---|
Threat Level | 36 |
Maximum Threat | 100 |
Player Count | 36 |
Roundstart Budget | 26.7 |
threat_curve_centre | 0.3 |
threat_curve_width | 3 |
forced_extended | 0 |
no_stacking | 1 |
stacking_limit | 90 |
Round Initialized | Duration | Round Started | Round Duration | Round Ended | Duration | Round Shutdown |
---|---|---|---|---|---|---|
2024-11-22 21:41:02 | 00:04:54 | 2024-11-22 21:45:56 | 00:42:24 | 2024-11-22 22:28:20 | 00:01:10 | 2024-11-22 22:29:30 |
Log Links | Round 243115 Public Logs at /tg/station Round 243115 at 🐝 Scrubby | |||||
---|---|---|---|---|---|---|
Github Commit | 775b818fd694c35ca2f0000d8056b9d2b10f8b7d | |||||
How to Install Gentoo |
Deaths (29)
Basic Statistics
antagonists
Gavin Hujsak
(Bobbussus)
as
The
Cultist
/datum/antagonist/cult
Icarus Umbra
(Thepoisonedlocust)
as
The
Cultist
/datum/antagonist/cult
John Levont
(Lenny Johnson)
as
The
Cultist
/datum/antagonist/cult
Erik Flarbereinstein
(Ekiau3)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
John Smokes
(Thefallout)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Hadrian Wall
(Oether)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Albert Krupp
(Revacholiere)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Timothy Lombardi
(Maxiumattack)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Ryan Lee
(CAusername)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Phoebe Mehlmotte
(Sk1Wass3r)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
U-BUNT-U
(Utobithe)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Laughing Man
(Fallen1220)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Bradley Howard
(BingBong34)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
General Goldenbar III Esquire
(Likteer)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Mark Dougles
(LordofRats)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Soljai
(Taxer)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Darcey Price
(Redwizz)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Mickey Mcclymonds
(AScientist)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Marczin Szebeszynszki
(Kacperpl123pl)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Dylan Ewing
(Terrariola)
as
The
Former Obsessed
/datum/antagonist/former_obsessed
Shade of Dylan Ewing
(Terrariola)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of John Lister
(ABritishfox)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Crazy Dave
(Chimpston)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Frank Stern
(Pretentious_Kettle)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Grafton Pershing
(Stagtite)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Eulfwyn Xavier
(IntelXeon)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Nyaadoki Mofunya
(Nima1md)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Shade of Suspecter Badget
(Fm2111)
as
The
Cult Shade
/datum/antagonist/cult/shade
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (784)
(ShadowStorm0)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Harvester (945)
(Semhkx)
as
The
Cult Construct
/datum/antagonist/cult/construct
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
Melvin Powers
(UsernameUnknown)
as
The
Cultist
/datum/antagonist/cult
-
SUCCESS
The veil has already been weakened here, proceed to the final objective.
/datum/objective/sacrifice -
SUCCESS
Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in Upper Atmospherics, The AI Satellite Equipment and the Command Hallway - where the veil is weak enough for the ritual to begin.
/datum/objective/eldergod
dynamic_threat
testmerged_prs
-
[TM ONLY] Buffs jetpack/wing forces and stabilization greatly to see how major the subsystem chugging issue is by SmArtKar
Batons have their stamina damage reduced by armor, get stun armor penetration by necromanceranne
Guncode Agony 4: The Great Projectile Purge by SmArtKar
[TM ONLY] Buffs jetpack/wing forces and stabilization greatly to see how major the subsystem chugging issue is by SmArtKar
Batons have their stamina damage reduced by armor, get stun armor penetration by necromanceranne
Guncode Agony 4: The Great Projectile Purge by SmArtKar
All Statistics
-
admin_toggle
-
admin_verb
-
ahelp_stats
-
antagonists
-
bitrunning_domain_loaded
-
bitrunning_domain_primary_comple
-
byond_build
-
byond_version
-
cell_used
-
chaplain_armor
-
chaplain_weapon
-
chemical_reaction
-
client_byond_version
-
credits_inserted
-
credits_removed
-
credits_transferred
-
cult_runes_scribed
-
cult_rune_invoke
-
cult_shade_created
-
cult_shade_killed
-
cult_shade_to_arti
-
cult_shade_to_wraith
-
cult_spell_invoke
-
cyborg_modules
-
dm_build
-
dm_version
-
dynamic_admin_verb_invocation
-
dynamic_threat
-
event_ran
-
explosion
-
express_chef_order
-
food_harvested
-
food_made
-
free_income
-
gun_fired
-
handcuffs
-
hivelord_core
-
item_used_for_combat
-
job_preferences
-
lathe_printed_items
-
mining_voucher_redeemed
-
mobs_killed_mining
-
object_crafted
-
ore_mined
-
pick_used_mining
-
preferences_verb
-
quirks_taken
-
radio_usage
-
random_seed
-
religion_bible
-
religion_deity
-
religion_name
-
roundend_nukedisk
-
round_end_stats
-
science_techweb_unlock
-
sect_chosen
-
security_level_changes
-
server_tools
-
shuttle_reason
-
spritesheet_queued_insert_time
-
station_mess_created
-
station_mess_destroyed
-
station_renames
-
subsystem_initialize
-
suicide_item
-
surgeries_completed
-
testmerged_prs
-
time_dilation_current
-
traumas
-
tutorial_completed
-
vending_machine_usage
-
vending_spent
-
zone_targeted